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acemod
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ACE-Anvil
Open-source realism mod for Arma Reforger
https://anvil.acemod.org
GNU General Public License v2.0
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Merge experimental into master
#78
Kexanone
closed
4 months ago
0
Medical - Update morphine prefab
#77
Kexanone
closed
4 months ago
0
Trenches - Fix for `1.2.0.66`
#76
Kexanone
closed
5 months ago
0
Core - Add PuFu's Banana
#74
Kexanone
closed
5 months ago
0
Medical - Refactoring
#73
MichaelJRM
opened
5 months ago
3
WIP: Fix | Replication fix
#72
MichaelJRM
closed
5 months ago
0
Medical - Medical kit sometimes doesn't heal
#71
Kexanone
closed
2 months ago
0
Medical - Fix preview orientation of epinephrine injector
#70
Kexanone
closed
5 months ago
0
Add fence cutting
#69
Ronnus
closed
4 months ago
0
Add tactical ladder
#68
Kexanone
opened
6 months ago
0
Medical - Fixes for experimental
#67
Kexanone
closed
6 months ago
0
Trenches - Fixes for experimental
#66
Kexanone
closed
6 months ago
0
Carrying - Fixes for experimental
#65
Kexanone
closed
4 months ago
1
Backblast - Fixes for experimental
#64
Kexanone
closed
6 months ago
0
Trenches - Add setting to disable shovel building mode
#63
Kexanone
opened
6 months ago
0
Docs - Fix astro formatting (hopefully)
#62
bux
closed
6 months ago
0
Medical - Add setting to disable second chance for collision damage
#61
Kexanone
opened
6 months ago
0
Medical - `item` in `ApplyEffect` requires a check for `null`
#60
Kexanone
closed
6 months ago
1
Medical - Revise visibility of bandage user action
#59
Kexanone
closed
6 months ago
0
Medical - Bandages can sometimes not be applied, even though the patient is still bleeding
#58
Kexanone
closed
3 months ago
4
Carrying - Add Place casualty
#57
veteran29
opened
6 months ago
0
Carrying - Revert to not broadcast attaching/detaching of helper
#56
Kexanone
closed
7 months ago
0
Update release to v1.0.2
#55
Kexanone
closed
7 months ago
0
Medical - Revise resilience regeneration rate for second chance
#54
Kexanone
closed
7 months ago
0
Create magrepack.mdx
#53
kveberg
closed
5 months ago
1
Update AUTHORS
#52
kveberg
closed
5 months ago
1
Integrate SESOF MagRepack
#51
kveberg
closed
5 months ago
2
Chopping - Memory related crashes
#50
Kexanone
closed
7 months ago
0
Docs - Add hint that bool has to be provided as int
#49
Kexanone
closed
7 months ago
0
Chopping - Replace ActionsManagerComponent on plant with helper
#48
Kexanone
closed
7 months ago
0
[WIP] Revise settings framework
#47
Kexanone
opened
7 months ago
0
[experiment] Run clang-format on codebase
#46
PabstMirror
opened
7 months ago
3
Medical - Revise resilience regeneration rate for second chance
#45
Kexanone
closed
7 months ago
0
Carrying - Make carry action unavailable while target ragdolls
#44
Kexanone
closed
7 months ago
0
Carrying - Stuck in carrying when attempting to carry a ragdolling target
#43
Kexanone
closed
7 months ago
0
Core - Increase weight and volume of bananas
#42
Kexanone
closed
7 months ago
0
Core - Fix duplication of deleted entities in save data
#41
veteran29
closed
7 months ago
0
Medical - Reorganize script folder structure by feature
#40
Kexanone
opened
7 months ago
0
Setting `m_bSecondChanceOnHeadEnabled` to `true` doesn't work.
#39
Kexanone
closed
7 months ago
1
Medical - Pharmacokinetics and pharmacodynamics
#38
Kexanone
opened
7 months ago
2
Chopping - Save files get spammed with 100s of duplicate deleted positions
#37
TPMTactical
closed
7 months ago
0
Backblast doesn't inflict damage when players are too close to the source
#36
Kexanone
closed
7 months ago
0
Known issues as of ACE Anvil 1.1.2
#35
Kexanone
opened
7 months ago
0
Add bug template
#34
Kexanone
closed
7 months ago
0
Carrying - Clean up helper compartment
#33
Kexanone
closed
7 months ago
0
Medical - Broadcast second chance to all clients
#32
Kexanone
closed
7 months ago
0
Medical - Known Bugs
#31
MrEnward
closed
6 months ago
3
User-facing settings framework
#30
LinkIsGrim
opened
7 months ago
2
Add release notes config
#29
Kexanone
closed
7 months ago
0
No differentiation in trench disassambling time
#28
0ndin
opened
7 months ago
1
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