inactive project, automatically exported from code.google.com/p/turningpolyhedron
TurningPolyhedron [
Windows only, sorry :( If you want to port it to Linux (possibly C++ with OGRE) or have any plan or idea, please contact me ]
, which is still in alpha stage, is a 3D enhancement to TurningSquare.
News!
Some new features plan to do:
Some screenshots: [ScreenShot_WIP]
Some videos:
New ideas, artworks and programming are welcome :)
An old project. TurningSquare is a clone and enhancement to popular game [http://dxinteractive.com/#!/bloxorz Bloxorz], with all features in Bloxorz and some new:
You can download an old, existing version in "[http://code.google.com/p/turningpolyhedron/downloads/list Downloads]" tab, including source and executable. Check the "[http://code.google.com/p/turningpolyhedron/source/checkout Source]" ([http://code.google.com/p/turningpolyhedron/source/browse/#svn/trunk/turningsquarecalc Browse]) tab for some minor updates to existing 2D version (3D version is still planning! :D )
Some screenshots of old version: ScreenShot_Old
Some videos:
News: TurningSquare for Linux is coming! [http://code.google.com/p/turningpolyhedron/downloads/detail?name=TurningSquare1.7z&can=2&q= Download] version 0.1 (map edit feature is still missing)
INSTALL: You need [http://www.freebasic.net/ FreeBasic] (probably you should stick on 0.21.1, since 1.05 can't compile) to compile the source code, and you need following libraries: libSDL, libSDL_image, libSDL_ttf, libSDL_gfx, libgtk, libfontconfig.