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aconstlink
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natus
[Discontinued] Software Framework for Audio/Visual/Interactive Real-Time Applications
https://aconstlink.de
MIT License
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Make OpenGL 4 Backend
#234
aconstlink
opened
3 years ago
0
Uniform Buffers
#233
aconstlink
opened
3 years ago
2
Windows 7 Support
#232
aconstlink
closed
3 years ago
1
Texture Arrays
#231
aconstlink
closed
2 years ago
1
Move Rendering Object Name to Object or Id
#230
aconstlink
opened
3 years ago
0
Refactor Vertex/Index Buffer
#229
aconstlink
opened
3 years ago
0
RVO dont move
#228
aconstlink
opened
3 years ago
0
Lift Graphics Backend Version
#227
aconstlink
closed
3 years ago
1
Multi Graphics Async Object
#226
aconstlink
closed
3 years ago
0
More checks and errors
#224
aconstlink
opened
3 years ago
0
nsl C++ Recompilation has become slow
#223
aconstlink
closed
3 years ago
0
Shader recompilation variable set issue
#222
aconstlink
closed
3 years ago
0
nsl needs more build-ins and operators
#221
aconstlink
opened
3 years ago
0
Function Signature Analyzer Requires Arg Type and Name
#220
aconstlink
closed
3 years ago
0
Raymarch shader
#219
aconstlink
opened
3 years ago
0
Effect and Render Pass
#218
aconstlink
opened
3 years ago
0
Remove Shader Blocks
#217
aconstlink
closed
3 years ago
0
nsl database automatic recompilation
#215
aconstlink
closed
3 years ago
0
Particle Editor
#214
aconstlink
opened
3 years ago
0
OpenGL Image/Geometry Object Reconfig not Working
#213
aconstlink
closed
3 years ago
1
nsl hlsl Vertex Attribute Order
#212
aconstlink
closed
2 years ago
1
Rendering Order of Tool in App Class
#211
aconstlink
closed
3 years ago
0
nsl operator chaining bug
#210
aconstlink
closed
2 years ago
0
nsl input/output declaration check
#209
aconstlink
opened
3 years ago
0
nsl inout flow qualifier
#208
aconstlink
closed
1 year ago
0
nsl mrt generation
#207
aconstlink
closed
3 years ago
0
Sprite Animation Tool
#206
aconstlink
opened
3 years ago
0
Imgui into the app
#205
aconstlink
closed
3 years ago
1
d3d11 backend push render state twice
#204
aconstlink
closed
3 years ago
0
nsl needs more enums
#203
aconstlink
closed
3 years ago
0
Font Rendering
#202
aconstlink
opened
4 years ago
1
Imgui Texture Rendering not Working Properly with the D3D11 Backend
#201
aconstlink
closed
4 years ago
0
Render States Refactoring Totally Went Wrong
#200
aconstlink
closed
4 years ago
1
Imgui Rendering Broken due to Render State changes
#199
aconstlink
closed
4 years ago
0
Oids are overwritten
#198
aconstlink
closed
4 years ago
0
Oids are not correctly determined
#197
aconstlink
closed
4 years ago
0
Texture Variables Require Hash
#196
aconstlink
opened
4 years ago
0
GL Framebuffer Texture IDs in Image Array not Reset
#195
aconstlink
closed
3 years ago
0
NVidia API Support
#194
aconstlink
opened
4 years ago
0
AMD Api Support
#193
aconstlink
opened
4 years ago
0
Appveyor Integration
#192
aconstlink
closed
4 years ago
1
Need Geometry Library
#191
aconstlink
closed
4 years ago
1
Refactor Internal Async Structs
#190
aconstlink
closed
4 years ago
0
Update Image Data
#189
aconstlink
opened
4 years ago
0
HLSL 5.0 Generator for NSL
#188
aconstlink
closed
3 years ago
1
D3D11 Resize Window Backbuffer
#187
aconstlink
closed
4 years ago
0
D3D11 Vertex/Index Buffer Usage Optimization
#186
aconstlink
opened
4 years ago
0
Using this_file namespace is error prone
#185
aconstlink
closed
4 years ago
1
Graphics backend needs own context in the graphics layer
#184
aconstlink
closed
4 years ago
0
Graphics backends should be created by the context
#183
aconstlink
closed
4 years ago
0
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