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aconstlink
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natus
[Discontinued] Software Framework for Audio/Visual/Interactive Real-Time Applications
https://aconstlink.de
MIT License
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XAudio Backend
#285
aconstlink
opened
3 years ago
0
Render Target Flip Failure
#284
aconstlink
closed
3 years ago
0
Release functionality
#283
aconstlink
opened
3 years ago
0
Refactor the format layer by using the new task system
#282
aconstlink
closed
2 years ago
1
Concurrent lib refactoring
#281
aconstlink
closed
3 years ago
0
Looping audio requried
#280
aconstlink
closed
3 years ago
0
OpenAL Looping with silence
#279
aconstlink
closed
3 years ago
1
ascii key triggers pressing on press
#278
aconstlink
closed
3 years ago
0
CPU consumption too high
#277
aconstlink
closed
3 years ago
2
Imgui rendering error
#276
aconstlink
closed
3 years ago
1
Gles array_buffer resize crash
#275
aconstlink
closed
3 years ago
0
Continuous movement stuttering
#274
aconstlink
opened
3 years ago
2
on_logic callback for the app class
#273
aconstlink
closed
3 years ago
0
Allow to set window icon
#272
aconstlink
opened
3 years ago
0
sprite_render_2d requires matrices
#271
aconstlink
opened
3 years ago
0
d3d11 clear color buffer flag issue
#270
aconstlink
closed
3 years ago
0
text_render_2d glyph size scales with glyph image size
#269
aconstlink
closed
3 years ago
1
audio update requires cycle constraint
#268
aconstlink
opened
3 years ago
1
Unit Scaling Facility
#267
aconstlink
opened
3 years ago
0
Particle System
#266
aconstlink
closed
2 years ago
1
Reconfiguring render object with new geometry
#265
aconstlink
closed
3 years ago
1
d3d11 primitive renderer issue, maybe data buffer
#264
aconstlink
closed
3 years ago
5
tri_render_2d doesn't need a index buffer
#263
aconstlink
closed
3 years ago
0
rendering without index buffer does not work
#262
aconstlink
closed
3 years ago
0
tri_render_2d and line_render_2d render issues
#261
aconstlink
closed
3 years ago
0
line render issues on d3d
#260
aconstlink
closed
3 years ago
1
on_update requires delta time
#259
aconstlink
closed
3 years ago
0
Particle System
#257
aconstlink
closed
3 years ago
0
ES3 Framebuffer not working with sprite_render_2d
#256
aconstlink
closed
3 years ago
1
ES3 Backend Arraybuffer Texture Size Bug
#255
aconstlink
closed
3 years ago
0
D3D11 Render Target y Coord Flip
#254
aconstlink
closed
3 years ago
1
D3D11 array buffer memory leak
#253
aconstlink
closed
3 years ago
0
Render States Refactoring
#252
aconstlink
opened
3 years ago
1
Aspect Ratio in sprite_render_2d
#251
aconstlink
opened
3 years ago
0
Text Renderer needs Refactoring
#250
aconstlink
opened
3 years ago
0
A File Format for Sprite Sheets and its Animation
#249
aconstlink
closed
2 years ago
1
render_data of app class requires delta time
#248
aconstlink
closed
3 years ago
0
sprite_render_2d requires gles 3 shader
#247
aconstlink
closed
3 years ago
1
Shader Variable Arrays
#246
aconstlink
closed
3 years ago
1
Vertical Image Texture Coordinate Bug
#245
aconstlink
closed
3 years ago
0
Bindless Textures for OGL
#244
aconstlink
opened
3 years ago
0
2d Sprite Renderer
#243
aconstlink
opened
3 years ago
0
Particle System Renderer
#242
aconstlink
closed
3 years ago
1
2d Primitive Rendering
#241
aconstlink
closed
3 years ago
1
Input Device Update
#240
aconstlink
closed
3 years ago
0
Tool Library
#239
aconstlink
closed
3 years ago
0
VertexID, PrimitiveID, InstanceID in NSL
#238
aconstlink
closed
1 year ago
1
SamplerBuffer for GLES 3 Backend
#237
aconstlink
opened
3 years ago
0
Implement Transform Feedback
#236
aconstlink
opened
3 years ago
0
Make Vulkan and D3D12 Backend
#235
aconstlink
opened
3 years ago
0
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