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adbrown85
/
rapidgl
Rapid prototyping for OpenGL
GNU General Public License v3.0
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Dependency files not using 'builddir' variable
#47
adbrown85
closed
11 years ago
1
CubeNode and SquareNode implement Intersectable
#46
adbrown85
closed
11 years ago
0
Add Intersectable
#45
adbrown85
closed
11 years ago
0
Add findDescendant utility method
#44
adbrown85
closed
11 years ago
0
Add findRoot utility method
#43
adbrown85
closed
11 years ago
0
Node#addChild checks for self
#42
adbrown85
closed
11 years ago
0
Rename 'check' make target to 'test'
#41
adbrown85
closed
11 years ago
0
Use 'bin' for build directory instead of 'build'
#40
adbrown85
closed
11 years ago
0
Use 'h' for extensions of all headers
#39
adbrown85
closed
11 years ago
0
SquareNode doesn't check if can't find program node
#38
adbrown85
closed
11 years ago
0
Node::visit should be pure virtual
#37
adbrown85
closed
11 years ago
0
Add identity node
#36
adbrown85
opened
11 years ago
0
Use glfwSleep in tests instead of POSIX sleep
#35
adbrown85
closed
11 years ago
0
Add Scene node
#34
adbrown85
closed
11 years ago
0
Allow programs to be reused with 'Use' node
#33
adbrown85
closed
11 years ago
2
RotateNodeUnmarshaller could normalize axis
#32
adbrown85
opened
11 years ago
0
TextureNodeUnmarshaller does not set filters for blank textures
#31
adbrown85
closed
11 years ago
0
Add Sampler3dUniformNode
#30
adbrown85
closed
11 years ago
0
ClearNodeUnmarshaller should use 'parseFloat' instead of 'atof'
#29
adbrown85
closed
11 years ago
0
Add parameterized ClearNode constructors
#28
adbrown85
closed
11 years ago
0
Add AttributeNode parseUsage and formatUsage
#27
adbrown85
closed
11 years ago
0
Add containsKey and getValueOfKey utilities
#26
adbrown85
closed
11 years ago
0
Rename AttributeNode::Usage VERTEX to POINT
#25
adbrown85
closed
11 years ago
1
Test dependency files should only depend on headers
#24
adbrown85
closed
11 years ago
0
Add TranslateNode, RotateNode, and ScaleNode
#23
adbrown85
closed
11 years ago
1
Add FramebufferNode
#22
adbrown85
closed
11 years ago
0
Add 3D texture support to TextureNodeUnmarshaller
#21
adbrown85
closed
11 years ago
1
Add CubeNode
#20
adbrown85
closed
11 years ago
1
Add CullNode
#19
adbrown85
closed
11 years ago
0
Matrix uniform nodes use matrices from State
#18
adbrown85
closed
11 years ago
4
Add model, view, and projection matrices to State
#17
adbrown85
closed
11 years ago
4
Add Sampler2dUniformNode
#16
adbrown85
closed
11 years ago
2
Add TextureNode
#15
adbrown85
closed
11 years ago
2
Add Mat3UniformNode and Mat4UniformNode
#14
adbrown85
closed
11 years ago
2
Add Vec3UniformNode and Vec4UniformNode
#13
adbrown85
closed
11 years ago
2
Add FloatUniformNode
#12
adbrown85
closed
11 years ago
2
Add UniformNode
#11
adbrown85
closed
11 years ago
2
Add SquareNode
#10
adbrown85
closed
11 years ago
2
Add AttributeNode
#9
adbrown85
closed
11 years ago
2
Add ProgramNode
#8
adbrown85
closed
11 years ago
2
Add ShaderNode
#7
adbrown85
closed
11 years ago
2
Add ClearNode
#6
adbrown85
closed
11 years ago
2
Add Reader
#5
adbrown85
closed
11 years ago
2
Add Unmarshaller
#4
adbrown85
closed
11 years ago
1
Add Visitor
#3
adbrown85
closed
11 years ago
2
Add State
#2
adbrown85
closed
11 years ago
1
Add Node
#1
adbrown85
closed
11 years ago
2
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