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addmix
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godot_aerodynamic_physics
MIT License
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✏️ Fix typo
#21
loicngr
closed
3 weeks ago
1
Helicopter rotor physics/fixing the AeroRotorHinge3D node.
#20
addmix
opened
3 weeks ago
0
Plugin doesn't load properly
#19
CammiePone
closed
3 months ago
4
Allow offset of rotation on AeroSurfaces
#18
maxlittlemore
closed
2 months ago
2
Added variables for instruments
#17
addmix
closed
7 months ago
0
Fixed skin friction drag.
#16
addmix
closed
7 months ago
0
Error when AeroBody sleeps
#15
addmix
closed
3 weeks ago
0
Question about having AeroBody3D as a root node and attaching my own script to it
#14
ilyapetrovMO
closed
8 months ago
3
Refactor `AeroSurface3D.calculate_forces()` to return a positioned impulse, for use as the center of pressure.
#13
addmix
closed
6 months ago
1
Implement unit testing.
#12
addmix
closed
6 months ago
1
Add 2D aerodynamics nodes.
#11
addmix
opened
1 year ago
2
AeroUnits does not properly interpolate altitude values
#10
addmix
closed
1 year ago
0
GUT integration
#9
addmix
opened
1 year ago
0
Procedural aero surface issues.
#8
addmix
opened
1 year ago
0
Swept wings do not apply their lift vectors properly, instead they are applied diagonally, towards the swept leading edge.
#7
addmix
closed
1 year ago
0
Implement ground effect
#6
addmix
opened
1 year ago
0
Implement vortex lift
#5
addmix
closed
1 year ago
1
Create editor gizmo for AeroBodies
#4
addmix
closed
6 months ago
4
Add option for manual lift/drag curves
#3
addmix
closed
1 year ago
2
Add support for variable center of mass property present in 4.0
#2
addmix
closed
1 year ago
0
AeroSurface Gizmo non-functional (4.0 branch)
#1
addmix
closed
1 year ago
0