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adya
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NPCs-Names-Distributor
A Framework to distriubte any names to any NPCs
MIT License
7
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Detect names in dialogues
#56
adya
opened
7 months ago
0
Updated clib-util to allow unbiding KeyCombination #49
#55
adya
closed
1 year ago
0
Add support for placeholders in display names in different contexts
#54
adya
opened
1 year ago
2
Obscurity Placeholders
#53
adya
closed
1 year ago
0
In Solitude execution scene NPCs are not revealing names first time they're interacted with
#52
adya
closed
1 year ago
1
Compatibility with Compass Navigation Overhaul
#51
adya
closed
1 year ago
1
Check compatibility with Lawless
#50
adya
closed
1 year ago
1
Allow to unbind hotkeys
#49
adya
closed
1 year ago
0
Add [race] placeholder for default obscurity string
#48
adya
closed
1 year ago
0
Mannequins are broken
#47
adya
closed
1 year ago
0
Switch from Load3D hook
#46
adya
closed
1 year ago
1
NND 2.2.0
#45
adya
closed
1 year ago
0
Add ability to reveal name when looting dead body
#44
adya
closed
1 year ago
1
Conflict with Racemenu's BodyGen
#43
adya
closed
1 year ago
0
Change DISTR file to use FormIDs
#42
adya
closed
1 year ago
1
Hotfix 2.1.2
#41
adya
closed
1 year ago
0
Safe guard empty sFormat
#40
adya
opened
1 year ago
0
Adfix.exclusive is not used :)
#39
adya
closed
1 year ago
0
Add a hotkey for Name Fixer to reset a name without any conditions
#38
adya
closed
1 year ago
0
Switch back to po3's CLibUtils for updated hotkeys
#37
adya
closed
1 year ago
0
Allow distributing titles to unique NPCs
#36
adya
closed
1 year ago
0
Mark as Known famous NPCs
#35
adya
closed
1 year ago
1
Marketing :)
#34
adya
closed
1 year ago
0
Rework special keywords
#33
adya
closed
1 year ago
0
Rework default names
#32
adya
closed
1 year ago
0
Use GetFullName or GetShortName to substitute original name
#31
adya
closed
1 year ago
1
Clean issues after NND 1.0
#30
adya
closed
1 year ago
1
Pre-cache NNDData when Actor is loaded
#29
adya
closed
1 year ago
1
Refresh NNDData when reloading
#28
adya
closed
1 year ago
1
Player is affected by NND
#27
adya
closed
1 year ago
0
Default obscurity placeholder
#26
adya
closed
1 year ago
0
Linked Scopes
#25
adya
closed
1 year ago
1
Reanimated NPC stuck with obscure name
#24
adya
closed
1 year ago
1
Backport to VR
#23
adya
opened
1 year ago
1
Backport to SE
#22
adya
closed
1 year ago
0
Remove Name Definition chance
#21
adya
closed
1 year ago
0
Improve automatic Keyword priorities removal in _DISTR
#20
adya
closed
1 year ago
1
DispalyName Formats
#19
adya
closed
1 year ago
0
Feature Toggles
#18
adya
closed
1 year ago
1
Papyrus API
#17
adya
opened
1 year ago
0
Round of Compatibility patches :)
#16
adya
closed
1 year ago
1
Middle Name segment in Name Definitions
#15
adya
closed
1 year ago
0
Circumfixes
#14
adya
closed
1 year ago
0
Configurable Name Styles
#13
adya
closed
1 year ago
0
Hook individual calls to GetDisplayFullName
#12
adya
closed
1 year ago
0
Flatten Name Definition Behaviors
#11
adya
closed
1 year ago
0
Short Names
#10
adya
closed
1 year ago
0
"Title" Scope for Name Definition
#9
adya
closed
1 year ago
0
Save generated names in SKSE co-save
#8
adya
closed
1 year ago
0
"Clan" Priority
#7
adya
closed
1 year ago
0
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