A simple viewer for OpenEXR files with detailed metadata probing.
You can display various types of layers, automatically combines RGB, Luminance-Chroma and Y layers.
This is a very early version... expect crashes, don't expect polished piece of software ;-)
You can install OpenEXR Viewer from winget. Run in a terminal:
winget install openexr-viewer
Alternatively, there is an installer you can download from the release section: https://github.com/afichet/openexr-viewer/releases
There is prebuilt releases for macOS. You just need to download the installer in the releases section and run it.
Get the releases here: https://github.com/afichet/openexr-viewer/releases
For Arch Linux, you can use the AUR repository. To install, do:
yay -S openexr-viewer
For other distribution, there is a snap package available:
sudo snap install openexr-viewer
To build this package, you need Qt5 or greater and OpenEXR 3.0.1 or greater.
If your package manager does come with an older version of OpenEXR, you will have to build it your own:
cd /tmp
# Imath dependency
git clone https://github.com/AcademySoftwareFoundation/Imath.git
cd Imath
mkdir build
cd build
cmake ..
sudo make install
cd /tmp
# OpenEXR
git clone https://github.com/AcademySoftwareFoundation/openexr.git
cd openexr
mkdir build
cd build
cmake ..
sudo make install
Then, you're ready to build the software:
git clone https://github.com/afichet/openexr-viewer.git
cd openexr-viewer
mkdir build
cd build
cmake ..
make
To help for building on Windows, there is two scripts you can use:
build_dependencies.bat
to build the necessary Imath and OpenEXR librariesbuild_windows.bat
to execute after the first to build the package.It will generate in build/Release
a shipable binary.
You will have to edit the script build_windows.bat
to specify your
Qt installation folder.
You can install Qt from the official website and get a recent OpenEXR release from homebrew.
brew install openexr
Then, you need to specify the of Qt's install when running CMake. For example:
mkdir build
cd build
cmake .. -DCMAKE_PREFIX_PATH=~/Qt/6.1.0/clang64
Then, you can build the package:
make
It is licensed under the 3-clause BSD license.
This software uses the colormaps: