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ProjectFNF is a engine for Friday Night Funkin' designed to be flexible. It contains a few quality of life enhancements along with a whole wiki which can help the user make their own mod. To Begin coding with ProjectFNF, follow this guide I created Here. Interested in trying the beta? Click here
Topic | ProjectFNF | Kade Engine |
---|---|---|
Modcharting support for Windows | Yes | Yes |
Modcharting support for Linux | Yes | No |
Modcharting support for Mac | Yes | No |
Modcharting in charting menu | Yes | No |
Offset timing | Yes | Yes |
Customizeable Keybinds | Yes | Yes |
Hit Sounds | Yes | No |
Custom Arrow Skins | Yes | No |
Increased FPS | Yes | Yes |
Early Windows and better ratings | Yes | Yes |
End screen | Yes | Yes |
Modifiers | Yes | No |
Downscroll | Yes | Yes |
Replays | No | Yes |
Audio Offset | Coming Soon! | Yes |
Accuracy and Grades | Yes | Yes |
Pause countdown | Yes | No |
We do not ask for much, all we ask is you link the github and if the mod is on gamebanana make sure to credit aflack and Zeptos for making the engine. Also please do not remove the ProjectFNF version on the bottom of the screen in the main menu, this gives the engine its credit and also makes it easier to receive help with the mod. I will not be able to help you if you do not have the version of ProjectFNF in the game. also make sure to add the tag "projectfnf" to the github page.