Closed Adam4lexander closed 6 years ago
Thanks! I'll try to get around to looking at this. Very useful.
Thanks!
Does search work for you? Doesn't work well for me, not sure if it was broken before already.
It's not working for me either. There's a good chance I broke it since I was touching that code. Sorry about that I'll take a look and make a fix.
Implemented similarly to Unity. Click carrots to expand/collapse elements. While searching all collapsed elements are expanded. When clearing the search the selected element will have its parent elements expanded. I used a weakmap to store expanded/collapsed state on elements so there was no need to mess with the rebuildOptions code.