If look-controls="pointerLockEnabled: true;", the inspector captures the cursor and doesn't allow for using left click to rotate the scene, etc., as it normally would.
While I could see the potential use for capturing the cursor in the inspector, as well as possibly using WASD to navigate (similar to Walk Navigation in Blender), I think those options would probably be best as opt-in toggles.
If
look-controls="pointerLockEnabled: true;"
, the inspector captures the cursor and doesn't allow for using left click to rotate the scene, etc., as it normally would.While I could see the potential use for capturing the cursor in the inspector, as well as possibly using
WASD
to navigate (similar toWalk Navigation
in Blender), I think those options would probably be best as opt-in toggles.