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aggie-coding-club
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Zeta-Physics-Engine
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updated to use actual assert
#139
Salamence064
closed
10 months ago
0
almost done with removal + cleanup
#138
Salamence064
closed
10 months ago
0
removal for octrees
#137
Salamence064
closed
10 months ago
0
saving octree planning before testing demo
#136
Salamence064
closed
10 months ago
0
Update Branch
#135
Salamence064
closed
10 months ago
0
scene manager fixes
#134
Salamence064
closed
10 months ago
0
Update Branch
#133
Salamence064
closed
10 months ago
0
Update Branch
#132
Salamence064
closed
10 months ago
0
Update Branch
#131
Salamence064
closed
10 months ago
0
Update Branch
#130
Salamence064
closed
10 months ago
0
Update README.md
#129
Salamence064
closed
10 months ago
0
Update Branch
#128
Salamence064
opened
10 months ago
0
Update Branch
#127
Salamence064
closed
10 months ago
0
Bug Fixes
#126
Salamence064
closed
10 months ago
0
Triangular pyramid and point function
#125
sai-barath
closed
10 months ago
2
Update Branch
#124
Salamence064
closed
10 months ago
0
Added kinematic body triangular pyramid collider
#123
sai-barath
closed
10 months ago
0
update
#122
Salamence064
closed
10 months ago
0
Rigid body triangular pyramid collider
#121
dogwizard1
closed
10 months ago
0
Add Triangular pyramid primitive
#120
sai-barath
closed
10 months ago
2
Update main with some of the early changes on this branch
#119
Salamence064
closed
11 months ago
0
I added my name
#118
karson-mann
closed
11 months ago
0
Re-structured Renderer
#117
lennytanui
closed
11 months ago
0
Update Spatial Partitioning Branch
#116
Salamence064
closed
11 months ago
0
Add Rotational Impulse Resolution (physicshandler.h)
#115
Salamence064
opened
11 months ago
0
Update Linear Impulse Based on the Rotational Component (physicshandler.h)
#114
Salamence064
opened
11 months ago
0
Remove rigid bodies
#113
sai-barath
closed
11 months ago
0
[For Thomas] Spatial Partitioning in the Physics Handler's Update
#112
Salamence064
opened
11 months ago
0
Update the Angle of the RigidBody from Rotational Velocity (bodies.h)
#111
Salamence064
opened
11 months ago
0
Add Rotational Fields to Rigid Bodies (bodies.h)
#110
Salamence064
opened
11 months ago
2
Remove static bodies
#109
sai-barath
closed
11 months ago
0
update branch
#108
Salamence064
closed
12 months ago
0
update branch
#107
Salamence064
closed
12 months ago
0
update branch
#106
Salamence064
closed
12 months ago
0
update branch
#105
Salamence064
closed
12 months ago
0
update branch
#104
Salamence064
closed
12 months ago
0
update branch
#103
Salamence064
closed
12 months ago
0
update this issue's branch
#102
Salamence064
closed
12 months ago
0
TriangularPyramidAndPoint (intersections.h)
#101
Salamence064
closed
10 months ago
1
Create a Triangular Pyramid Class (primitives.h)
#100
Salamence064
closed
10 months ago
0
Create removeStaticBodies (physicshandler.h)
#99
Salamence064
closed
11 months ago
1
removeRigidBodies (physicshandler.h)
#98
Salamence064
closed
11 months ago
1
Create KinematicBody3D (bodies.h)
#97
Salamence064
closed
10 months ago
0
Add Triangular Pyramid Collider for Kinematic Bodies (bodies.h)
#96
Salamence064
closed
10 months ago
1
Add Triangular Pyramid Collider for Static Bodies (bodies.h)
#95
Salamence064
opened
12 months ago
0
Add Triangular Pyramid Collider for Rigid Bodies (bodies.h)
#94
Salamence064
closed
10 months ago
0
Updated Naming Styles and Moved Shaders to Shader Folder
#93
lennytanui
closed
12 months ago
0
Merge pull request #91 from aggie-coding-club/lenny_new_demo_platform
#92
lennytanui
closed
12 months ago
0
Renderer update and start of Shadow mapping
#91
lennytanui
closed
12 months ago
0
Read the Git Commit Messages bud
#90
lennytanui
closed
1 year ago
0
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