aikaterna / gobcog

RPG Adventure Cog for Red v3
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Extremely high spawn rate of boss / dragons / monsters #438

Closed LokVokun closed 1 year ago

LokVokun commented 1 year ago

Complete these first

Command name

!a / !adventure

Expected Behavior

Normal spread of boss to general monsters.

Current Behavior

Adventure version: 4.0.0

There is about an ~80% chance that anybody who starts an adventure will generate a Dragon / Boss encounter.

Possible Solution

Steps to Reproduce

  1. Start an adventure.

Context (Environment)

This has caused users to become disinterested in the adventure game because it's extremely difficult to solo Dragon / Boss monsters and needing a raid call about 4+ times an hour to get anywhere is quite extreme.

It's possible this drop rate has increased as one specific user has the ability to use hundreds of million/billion/trillion gold to NV and catapult their level to 800+ (of 1000?)

Is boss rate tied to user level(s) at all?

Yes, one user was able to NV multiple trillions of gold -- this might be an area to consider investigating of boss rates are tied to user levels / rank / etc somehow.

Detailed Description

Possible Implementation

ascoreboard NVSB

aikaterna commented 1 year ago

Hi, please post this on the pinned issue for Adventure 4.0 issues instead: https://github.com/aikaterna/gobcog/issues/423

I would move it for you but there's no issue migration to a currently open one. Thanks in advance.