:information_source: comments are deliberately locked on this issue.
:microscope: Under investigation
[ ] (Playtester report) Pod walls and glass faces disappear, relogin fixes it.
[ ] (Playtester report) Power consumption getting desynced, which caused the power to appear "shut off" on client but not on host. Happened when host deconstructed a hearer t3 and quickly placed it back. It fixed itself by rejoining.
[ ] Transferring inventory items may result in item flickering if they happen right at a full sync.
[ ] Larvae spawns are inconsistent betwen host and client. Larvae picked up in the client disappear from the inventory (host deletes them).
š¤·āāļø Not reproducible
[ ] Day-night cycle desync
players report host is behind 30 seconds
[ ] Client launched rockets don't seem to apply bonus until rejoin.
[ ] (Playtester report) deconstructed pillars do not disappear on the client. Host fine.
[ ] (Playtester report) Auto-crafter doesn't seem to detect nearby objects on the client. Host fine.
[ ] (Playtester report) Insects amount appears to be different on the host and the client.
š Confirmed but low priority
[ ] (Playtester report) The highlight around a container deconstructed by the other party stays visible on the other side if they were looking at it at the same time.
:ok: Resolved
[x] Satellite despawns for the client if the host opens its inventory. Fixed in v19
[x] Scene objects despawn for the client. Fixed in v19
[x] Rocket bonuses are not updated on either side. Fixed in v20
[x] Deconstructing one of the pods of two or more linked pods leaves the other pods open to the outside world. Fixed in v21
[x] Rockets stuck in the launchpad and mid-air. Fixed in v22
[x] Deconstructing a wreck pillar by one party sometimes leaves an impassable and invisible object behind for the other party. Fixed in v23
[x] Changing the flower seed in the Flower Spreader by the client results in instantly grown flowers.
š¤·āāļø Unable to reproduce.
[x] Picking up algae by host plays the sound on the client too. Fixed in v23
[x] Beacon not visible on the client. Fixed in v23
[x] DNA manipulator doesn't work on the client, resets progress. Fixed in v23
[x] Two game object spawned for one crafted rocket on the client. Fixed in v23
[x] The DNA manipulator doesn't produce the item at 100% until the host looks into the machine. Fixed in v24
[x] Exception thrown when sorting an inventory not currently viewed on the other side due to lack of expected inventory displayer. Fixed in v25
[x] Add new machines and object from game version 0.5.005. Fixed in 0.1.0.29
[x] (Playtester report) re-entering a zone with a warden-key-door shows the door closed for the client. Host fine.
:notebook: Fixed in 0.2.0.14; needed to add story event sync.
[x] (Playtester report) Setting the ore type on Extractor t3 or Auto-Crafter on either side does not show the icon for the other side. Fixed in 0.2.0.14.
[x] (Playtester report) Unable to pick up fully grown algae on the client. Host fine. Fixed in 0.2.0.14.
[x] (Playtester report) There is no waterfall and the lake on the client. Fixed in 0.2.0.14.
:information_source: comments are deliberately locked on this issue.
:microscope: Under investigation
š¤·āāļø Not reproducible
š Confirmed but low priority
:ok: Resolved