akjava / BVH-Pose-Editor

edit motion or pose with bvh-format on gwt/html5 apps
Apache License 2.0
16 stars 3 forks source link

GWT Pose Editor

now i'm developping newer-version with Manuel Bastioni Lab 3D http://www.manuelbastioni.com/manuellab.php

Not compatible old version.dropping any BVH functions.(i don't have a resource to test these)

Licensed Apache2.0 included Three.js & stats.js & GWT-Three.js Wrapper is Under MIT License

any question or suggestion post issue or comment on Google+

Bugs

Only Tested on Chrome

there are gimbal lock problem when angle over 90

Aboud Models

new model

Manuel Bastioni Lab 3D - http://www.manuelbastioni.com/manuellab.php

old model

Model file name is model{number}_{makehuman-topology-name}{total-vertices-count}_bone{bone-number}.js Model001 is almost default Makehuman 1.0 just changed 100% Caucasian & 100% female. the name is like proxy or female is topology name on makehuman.

but female-topology model is modified for bone-animation with blender.

after that I t-posed with makehuman's tools.more detail see here. http://forum.makehuman.org/viewtopic.php?f=14&t=9884

total-vertices-count is total vertices count. I merged body and eye,in option some model has cloth.

and texture is packed because of right-now only single geometry works.

bone-number is just bone numbers because of second-life-xxx is seems long name.