Closed Doctor-Duck closed 2 years ago
Doesn't happen without MapFrontiers? In the stack trace there is no mention of the mod.
Nope. Upon removing MapFrontiers, it no longer crashes. I thought maybe it was conflicting with Journey Map Integrations, but I tested it with just MapFrontiers and Journey Map and I was still getting the crash. So maybe its something to do with Journey Map?
I should note, I tested it first by just removing MapFrontiers from the server, and it still crashed the client. Then removing MapFrontiers from the client stopped the client from crashing when going into the fullscreen map.
I see you are using Journeymap 5.8.5. The correct version for MapFrontier Fabric is Journeymap 5.9.0beta1-fabric. Can you try that version please?
Updated to Journeymap 5.9.0beta1-fabric on both the client and server and I am still getting the crash.
Crash log: https://crashy.net/Nr4Y6HDw8FyYYXFInorV
Can you tell me what modpack are you using? to see if I can recreate the crash.
It's my own modpack. I have a whitelist only server up, or you could create your own server.
Link: https://www.curseforge.com/minecraft/modpacks/duck-pack-3-fabric-edition
Well... I was able to replicate the error without the modpack, it seems that it is the only version that I forgot to test in multiplayer and it has a bug. I'll investigate.
Fixed in 1.18.2-2.3.3-beta2-fabric. Thanks for reporting the bug.
As the title says, my client is crashing whenever I go into the Journey Map fullscreen on a multiplayer server. Both the client and server have the mod installed.
Crash report: https://crashy.net/ta4eSYN6ga1imBvYP7nx