A spigot plugin for creating floating island homes with different biomes. Optimized for survival gamemode. This is not a skyblock plugin! Jumping down from an island teleports player to survival "wilderness", that can be reset often without losing players' progress.
This plugin is designed to function as your server's core plugin: For example it handles protection, homes, teleports / warps and has economy integration with handy GUIs for performing tasks.
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"Okay cool, islands. What's the point?" Here are some problems that this plugin solves.
Griefing.
Every island is protected by default.
The owner can /trust
other players so that they can also interact with blocks and entities.
The plugin integrates with GriefPrevention to protect the islands,
and shouldn't interfere with other claims or claimblocks in your server.
Resources. Everyone hates monuments that are already raided by another player. This plugin allows resetting the survival world whenever you feel like it without losing your progress. Your islands and inventory are saved in a separate world, that you can access from anywhere.
"Project management." Want to start a new base? Just create a new island. Tired of creating a new world multiple times to find the biome of your liking? Well, this plugin lets you choose that too. Personally I just like the idea of placing individual creations of mine on their own islands. It also makes saving them in a schematic file a lot easier. (The plugin has a command for that)
Community. Players can easily visit each other's islands with /visit
command.
The plugin has a GUI menu for browsing public islands. It is also possible to set up
"official" islands like spawn island that are owned by the server.
Tip for admins: /island name spawn
for accessing spawn via /vi spawn
Other cool features include homes, warp / spawn management, tools for moderation and great configurability and permissions, to name a few.
The plugin has customizable generation settings, so the plugin can be optimized for any hardware. To set up the plugin, check out Wiki. You can also find extensive list of permissions, commands and configuration there.
I'd recommend admins to set up daily or weekly reset of wilderness world and possibly nether and end too. This ensures that players have fresh resources available at all times and encourages players to build on islands as intended. You can google more about how to schedule reboots and resets.
Available biomes are fetched from islandsSource
world.
The search are can be adjusted to match server performance.
Supports all overworld biomes.
Islands are also protected by default. No more "I forgot to protect my base and got griefed". Players can trust other players to play together.
Queue system ensures that generating islands does not cause lag. Generation speed can also be adjusted.
Jumping down from an island teleport player to survival "wilderness", where damage is enabled. Wilderness can be reset often without resetting players' progression.
Comes with a handy gui that players can use to visit other public islands! Shiny islands are "official" islands owned by the server.
Custom island shapes can be created to enhance the look of your islands!
Economy integration allows you to set prices for different islands
Admin tools help admins moderate their servers by giving them access to all islands via GUI
Plugin supports GriefPrevention integration to protect all the islands from griefers.
All screenshots can be found here