Closed Looooong closed 1 year ago
@alelievr Since I changed all editor assembly references to the new name (com.alelievr.Mixture.Editor
), shall I take this opportunity to change runtime assembly name to match the naming convention (com.alelievr.Mixture.***
) as well?
The runtime assembly name change in #56 messed up texture assets and docfx files as they store the previous assembly name. This PR reverts the name change.
Also changed all editor assembly references to the new assembly name.