A logging framework written with flexibility and performance in mind.
import System.Logger
main ∷ IO ()
main = withConsoleLogger Info $ do
logg Info "moin"
withLabel ("function", "f") f
logg Warn "tschüss"
where
f = withLevel Debug $ do
logg Debug "debug f"
The logging system consists of four main parts:
The logging front-end are those types and functions that are used
to produce log messages in the code. This includes the LogLevel
type, the LogPolicy
type, the LogLabel
and LogScope
types,
the LogFunction
type, and the MonadLog
type class.
The abstract LoggerCtx
is the context through which the LogFunction
delivers log messages to the logger back-end.
The formatter is a function for serializing log messages.
The logger back-end is a callback that is invoked by Logger
on
each log messages. The logger back-end applies the formatting function
and delivers the log messages to some sink.
The framework allows you to combine this components in a modular way. The
front-end types, the Logger
, and the back-end callback are represented by
types or type classes. The formatter exists only as a concept in the
implementation of back-ends. These types and concepts together form the
abstract logger interface that is defined in the module System.Logger.Types
.
The package also provides a concrete Logger that implements these components
in the module System.Logger.Logger
and System.Logger.Backend.Handle
.
Writing a log message in a service application should introduce only minimal latency overhead in the thread where the log message is written. Processing should be done asynchronously as much as possible. This framework addresses this by doing all serialization and IO in an asynchronous logger back-end callback.
When a log message is produced it is associated with a logger context. The logger context includes
A log message can be any Haskell type with Show
, Typeable
, and NFData
constraint. Ideally the logged value is computed anyways in the program so that
constructing and forcing it does not introduce any additional overhead.
When a log messages is produced it is tagged with a time stamp. This introduces overhead and there is be room for optimizations here. A log message also has a log-level. If the log-threshold that is effective at the time a log message is written isn't met, no message is produced.
The logger has an internal log message queue. Further benchmarking should be done in chosen the queue implementation that is best suited for this purpose.
The logger asynchronously reads log messages from the queue and calls the back-end callback for each message. Right now the code includes only a single back-end, namely for writing to a handle, but we are going to add more back-ends soon. Due to the modular design, it is possible to combine different back-ends into a single back-end so that messages are processed by more than a single back-end and delivered to more than a single sink.
A back-end includes a formatting function. This is where, beside IO, most processing happens.
Delaying the serialization to the very end of the processing pipeline has the following advantages:
For instance, when logging to the console, one usually wants a line-wise UNIX-tool friendly format. For a cloud service one may chose an efficient binary serialization with a back-end that stores messages in a remote database. There may be circumstances where the data of all or some messages is just aggregated for statistical analysis before the messages are discarded. The modular design, which decouples generation and serialization of log messages, allows one to accommodate these different scenarios by just using different back-ends, possibly parameterized by the formatting function.