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alesegdia
/
godot-jam-june-2016-orig
RAZOR X
Mozilla Public License 2.0
3
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Add a Gitter chat badge to README.md
#32
gitter-badger
closed
8 years ago
1
movement by steps (onkeyjustdown, step)
#31
alesegdia
opened
8 years ago
0
countdown timer
#30
alesegdia
opened
8 years ago
0
powerup: add time to countdown
#29
alesegdia
opened
8 years ago
0
level director
#28
alesegdia
opened
8 years ago
0
keep ship inside track bounds
#27
alesegdia
opened
8 years ago
0
detect several tiles below the ship or a single one?
#26
alesegdia
opened
8 years ago
0
notification when an obstacle is going to be placed in a lane
#25
alesegdia
opened
8 years ago
0
builds don't work; related to resource loading
#24
alesegdia
closed
8 years ago
0
take all tiles below the ship
#23
alesegdia
closed
8 years ago
0
wireframe shader
#22
alesegdia
opened
8 years ago
0
increase/decrease speed depending on player tile
#21
alesegdia
closed
8 years ago
0
move player back when fov grows
#20
alesegdia
closed
8 years ago
0
fast paced and slow paced areas
#19
alesegdia
opened
8 years ago
0
not properly scrolling
#18
alesegdia
closed
8 years ago
0
modular patterns generation
#17
alesegdia
opened
8 years ago
0
obstacles: ensure safe path or not?
#16
alesegdia
opened
8 years ago
1
spawn obstacles in the track
#15
alesegdia
opened
8 years ago
0
make speed influence camera FOV
#14
alesegdia
closed
8 years ago
0
environmental hazards
#13
alesegdia
opened
8 years ago
0
list of powerups
#12
alesegdia
opened
8 years ago
1
different kind of vehicles with stats
#11
alesegdia
opened
8 years ago
0
add blaster to destroy obstacles
#10
alesegdia
opened
8 years ago
0
Add powerups and color changers to the generation process
#9
beansmyname
closed
8 years ago
1
Add sound effects
#8
beansmyname
opened
8 years ago
0
build extensible interface to create new track generators
#7
alesegdia
closed
8 years ago
0
Replace placeholder car with real stuff.
#6
beansmyname
opened
8 years ago
0
Create textures for the roadway
#5
beansmyname
closed
8 years ago
5
test velocity increase with up and down (by now, just for testing purposes)
#4
alesegdia
closed
8 years ago
0
line-based quad color generation
#3
alesegdia
opened
8 years ago
0
detect which kind of tile the player lies over
#2
alesegdia
closed
8 years ago
0
bootstrap project
#1
alesegdia
closed
8 years ago
0