"Version 2.0"- NEW Release
Check out the documentary, releases, my YouTube Channel and the FMX 2017 Talk - Open Source Pipeline
Introduction
Plex is an Animation, VFX and Games pipeline managing important workflows during production.
Its core is a flexible and independent system for small to mid-sized projects and companies.
The basic idea is to handle the file and folder structure, setup basic rules and guide the workflow to allow collaboration in a complex production environment. Plug and play.
Intuitively guiding the input and output of users to overcome problems and achieve goals.
Now you have a good game ... or pipeline.
Environment [in development]
- [x] OS: Windows (| Linux | Mac)
- [x] Software: Maya 2018+ | Houdini 15+ | 3ds Max 2018+ | Nuke 12+ | ...
- [x] Renderer: Arnold | RenderMan | Mantra | V-Ray | ...
Project Features
- [x] vfx, animation & game production management system
- [x] file & folder management (settings | create | save | load | publish)
- [x] flexible, portable, multi functional project environment
- [x] additional libraries (api | img | user | shot)
- [x] workflow tracking & reporting
- [x] user-pipeline integration
- [x] SSTP (simple | smart | transparent | performant)
Pipeline Features
- [x] Layered Pipeline
- create a company pipeline
- add a project pipeline
- test and develop in a personal environment
- [x] scripts
- desktop app
- save (+ publish) | load | create | render
- get, set and handle data | img | scripts
- template UI (user, report, help, accept, comment, color code)
- setup menu, shelf, toolbar, ...
- [x] Workflows and Charts
- naming conventions
- software pipeline
- folder structure (project & pipeline)
- [x] Data and Helper
- project (resolution, fps ...)
- user (name, task ...)
- context (shot, task, comment ...)
- environment variables (PROJECT_PATH ...)
- additional libraries
- [x] Feedback & Debug (+ advanced logging)
- inform user about processes
- debug like a king *bow*
Projects
License
Plex is available under the MIT License. You can use it for commercial or non-commercial projects. Be sure to credit me in the project and documentation.