alexstrout / foxWSFix-UT2k4

Improved widescreen support for Unreal Tournament 2004.
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foxWSFix v2.2.0 - Changelog - Contributors

Improved widescreen support for Unreal Tournament 2004

Mini-Wide Window!

Features

Install / Uninstall

Extract the release archive to your UT2004 install directory.

Open System\User.ini and find the following line:

InputClass=Class'Engine.PlayerInput'

Replace every instance of it with the following:

;InputClass=Class'Engine.PlayerInput'
InputClass=Class'foxWSFix.foxPlayerInput'

Note: This line should appear at least twice - once under [Engine.PlayerController], and once under [XGame.xPlayer]. Be sure to change each one! (or add it if missing)

You're done! To uninstall, simply reverse your changes.

** v2.0 Upgrade Note **
If upgrading from v2.0, you should revert v2.0's GUIController change.
Open System\ut2004.ini and replace:
    GUIController=foxWSFix.foxUT2K4GUIController
With the original:
    GUIController=GUI2K4.UT2K4GUIController

Usage

Once installed, foxWSFix works automatically, with no configuration required.

Resolution can be adjusted via the game's built-in console command:

SetRes <resolution>
 * <resolution> - new resolution to use, given as ##x##
    e.g. SetRes 1920x1080
         SetRes 3360x1440

In-game FOV can be adjusted via the menu as normal, or via a new console command:

SetFOV <fov>
 * <fov> - new FOV to use, given as a 4:3 ratio FOV (90 @ 4:3 == 106.2602 @ 16:9, etc.)
    e.g. SetFOV 90

Other Notes

The FOV changes should be compatible with all mods, provided they don't use a custom PlayerInput class.

However, widescreen HUDs are provided for vanilla HUDs only.

foxWSFix stores its settings in System\User.ini as such:

[foxWSFix.foxPlayerInput]
bInputClassErrorCheck=True      ;Check User.ini InputClass settings for possible errors?
Desired43FOV=90.000000          ;Desired 4:3 FOV per SetFOV command / menu setting
bCorrectZoomFOV=True            ;Correct FOV values for weapon zoom?
bCorrectWeaponFOV=True          ;Correct FOV values for on-screen weapon viewmodel?
bCorrectMouseSensitivity=True   ;Correct MouseSensitivity for aspect ratio changes? (due to wider FOV)
Desired43MouseSensitivity=2.200000 ;Desired 4:3 MouseSensitivity per SetSensitivity command / menu setting
WideHUDMap=(HudClass=Class'UT2k4Assault.HUD_Assault',WideHUD="foxWSFix.foxWideHUD_Assault")
WideHUDMap=(HudClass=Class'XInterface.HudCBombingRun',WideHUD="foxWSFix.foxWideHudCBombingRun")
WideHUDMap=(HudClass=Class'XInterface.HudCCaptureTheFlag',WideHUD="foxWSFix.foxWideHudCCaptureTheFlag")
WideHUDMap=(HudClass=Class'XInterface.HudCDeathmatch',WideHUD="foxWSFix.foxWideHudCDeathMatch")
WideHUDMap=(HudClass=Class'XInterface.HudCDoubleDomination',WideHUD="foxWSFix.foxWideHudCDoubleDomination")
WideHUDMap=(HudClass=Class'XInterface.HudCTeamDeathMatch',WideHUD="foxWSFix.foxWideHudCTeamDeathMatch")
WideHUDMap=(HudClass=Class'SkaarjPack.HUDInvasion',WideHUD="foxWSFix.foxWideHUDInvasion")
WideHUDMap=(HudClass=Class'BonusPack.HudLMS',WideHUD="foxWSFix.foxWideHudLMS")
WideHUDMap=(HudClass=Class'BonusPack.HudMutant',WideHUD="foxWSFix.foxWideHudMutant")
WideHUDMap=(HudClass=Class'Onslaught.ONSHUDOnslaught',WideHUD="foxWSFix.foxWideONSHUDOnslaught")

Additional WideHUDMap lines may be added or replaced for custom HUD replacements.

For example, to use HUDFix's UT2k3 widescreen HUDs, replace with the following:

WideHUDMap=(HudClass=Class'UT2k4Assault.HUD_Assault',WideHUD="HUDFix.HUDW2K3Assault")
WideHUDMap=(HudClass=Class'XInterface.HudCBombingRun',WideHUD="HUDFix.HudW2K3BombingRun")
WideHUDMap=(HudClass=Class'XInterface.HudCCaptureTheFlag',WideHUD="HUDFix.HudW2K3CaptureTheFlag")
WideHUDMap=(HudClass=Class'XInterface.HudCDeathMatch',WideHUD="HUDFix.HudW2K3DeathMatch")
WideHUDMap=(HudClass=Class'XInterface.HudCDoubleDomination',WideHUD="HUDFix.HudW2K3DoubleDomination")
WideHUDMap=(HudClass=Class'XInterface.HudCTeamDeathMatch',WideHUD="HUDFix.HudW2K3TeamDeathMatch")
WideHUDMap=(HudClass=Class'SkaarjPack.HudInvasion',WideHUD="HUDFix.HudW2K3Invasion")
WideHUDMap=(HudClass=Class'BonusPack.HudLMS',WideHUD="HUDFix.HudW2K3LMS")
WideHUDMap=(HudClass=Class'BonusPack.HudMutant',WideHUD="HUDFix.HudW2K3Mutant")
WideHUDMap=(HudClass=Class'Onslaught.ONSHUDOnslaught',WideHUD="HUDFix.ONSHUDW2K3Onslaught")

Known Issues

Compile Steps

To compile, move the "foxWSFix" folder inside "Src" out into your root UT2004 install directory.

Then simply add the following to the [Editor.EditorEngine] section in System\ut2004.ini:

EditPackages=foxWSFix

Finally, run "foxWSFix\Compile.bat" (or simply "UCC make") to compile the project.

Feedback

If you have any questions or feedback, feel free to leave a comment on Steam: https://steamcommunity.com/app/13230/discussions/0/611702631218438023/

Issues and Pull Requests are also welcome: https://github.com/alexstrout/foxWSFix-UT2k4

And of course, thanks for trying the mod! ~fox

Changes

v2.2.0 (2021-10-30):

v2.1.2 (2021-06-26):

v2.1.1 (2021-06-24):

v2.1.0 (2021-02-27):

v2.0.0 (2020-12-10):

v1.1.1 (2015-10-07):

v1.1.0 (2015-10-07):

v1.0.0 (2015-04-03):