Have many complex/compound concepts well-formed and clarified
Desirable Outcomes
Different from project outcomes or, desirable outcomes represent things that would make AllegroFlare more appealing and attractive to a general audience.
Motion animations controls
Tile map creation (done with tiled, can have tutorial)
3d scene creation (?)
Scene2d
Scene3d
Clear entity system
Script editing
Depth blur
Casted shadows
Baked shadows
Dialogs, achievements, notifications
Different 3d controls (fps, horizontal sliding, etc)
Collision 2d<->2d
Collision 3d<->3d
Collision stepper/response system
Audio controller with dynamic audio
Audio ambience effects (room reverb)
Cross-platform
Ambient occlusion
Multiple light sources (3 is good, point, basic fill)
Overview
Desirable Outcomes
Different from project outcomes or, desirable outcomes represent things that would make AllegroFlare more appealing and attractive to a general audience.