Open MarkOates opened 6 months ago
TileMaps/TileMesh does have a hold refresh feature for it's vertex_buffer, via TileMesh::enable_holding_vertex_buffer_update_until_refresh().
TileMaps/TileMesh
vertex_buffer
TileMesh::enable_holding_vertex_buffer_update_until_refresh()
TileMaps/TileMesh
does have a hold refresh feature for it'svertex_buffer
, viaTileMesh::enable_holding_vertex_buffer_update_until_refresh()
.