issues
search
alphakilo11
/
ArmA-3
Experimental Repository for ArmA 3
GNU General Public License v3.0
0
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Parade Flight Challenge
#73
alphakilo11
opened
8 months ago
0
ABE real-time analyser
#72
alphakilo11
opened
8 months ago
1
Recreate Walter Levin's Free Falling Monkey Shot
#71
alphakilo11
closed
9 months ago
0
1.10
#70
alphakilo11
closed
9 months ago
0
ABE Auswertung
#69
alphakilo11
opened
9 months ago
0
Working
#68
alphakilo11
closed
9 months ago
0
RTS-like controls for Zeus mode
#67
alphakilo11
opened
1 year ago
0
Select Units -> Quick Battle function
#66
alphakilo11
opened
1 year ago
0
Parameters do not influence the side
#65
alphakilo11
opened
1 year ago
0
1.02
#64
alphakilo11
closed
1 year ago
0
auto-remove attackers that stopped moving
#63
alphakilo11
opened
1 year ago
0
Adaptive View Range
#62
alphakilo11
opened
1 year ago
0
Collect more samples
#60
alphakilo11
opened
1 year ago
0
Allow running in singleplayer
#59
alphakilo11
opened
1 year ago
0
unintentional Ejection Seat trigger
#58
alphakilo11
closed
1 year ago
3
Group Limit
#57
alphakilo11
opened
1 year ago
0
Battlelogger not starting after a few iterations
#56
alphakilo11
closed
1 year ago
2
Investigate average Battle durations
#55
alphakilo11
closed
1 year ago
2
Dauerbetrieb
#54
alphakilo11
opened
1 year ago
1
ABE Code
#53
alphakilo11
opened
1 year ago
1
Battlelogger V1.01
#52
alphakilo11
closed
1 year ago
1
ABE test ideas
#51
alphakilo11
opened
1 year ago
0
ABE misc ideas
#50
alphakilo11
opened
1 year ago
0
Sniper vs Countersniper
#49
alphakilo11
opened
1 year ago
0
Infantry Battlezone
#48
alphakilo11
opened
1 year ago
0
Capture the Flag
#47
alphakilo11
opened
1 year ago
0
Simulate Frontline
#46
alphakilo11
opened
1 year ago
0
Blown-off turrets remain on the battlefield
#45
alphakilo11
closed
1 year ago
2
Pc
#44
alphakilo11
closed
1 year ago
0
lbug
#43
alphakilo11
closed
1 year ago
0
Logging
#42
alphakilo11
closed
1 year ago
1
Include alive vehicles in the check
#41
alphakilo11
closed
1 year ago
2
Pc
#40
alphakilo11
closed
1 year ago
0
improvements
#39
alphakilo11
closed
1 year ago
0
Use params
#38
alphakilo11
closed
1 year ago
1
Wrecks will amass after some time
#37
alphakilo11
opened
1 year ago
0
Tends to become very one-sided
#36
alphakilo11
opened
1 year ago
0
Will "sneak in" spawn, when player looks at his map, as the FPS are increasing
#35
alphakilo11
opened
1 year ago
0
this should be in a seperate function
#34
alphakilo11
opened
1 year ago
0
Throws an error on first execution - still works though.
#33
alphakilo11
closed
1 year ago
1
Wild West Scenario
#32
alphakilo11
opened
2 years ago
1
Low flying parcours
#31
alphakilo11
opened
2 years ago
2
Very Heavy Artillery Impacts
#30
alphakilo11
opened
2 years ago
0
Create Scenario Selection Framework
#29
alphakilo11
opened
2 years ago
1
Ordonance Test
#28
alphakilo11
opened
2 years ago
0
Create an example
#27
alphakilo11
closed
1 year ago
0
Test new params
#26
alphakilo11
closed
1 year ago
0
Living of the land
#25
alphakilo11
opened
2 years ago
0
Targets
#24
alphakilo11
opened
2 years ago
0
Duell Arena
#23
alphakilo11
opened
2 years ago
1
Next