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alvr-org
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alvr-visionos
Experimental visionOS client for ALVR - SteamVR on Apple Vision Pro!
MIT License
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Skeletal Hands
#27
shinyquagsire23
opened
9 months ago
2
Hands -> Controller emulation
#26
shinyquagsire23
opened
9 months ago
0
Show passthrough on excessive dropped frames (or if anchor lookup fails)
#25
shinyquagsire23
opened
9 months ago
5
VideoToolbox cannot handle High (5184) and above resolutions
#24
shinyquagsire23
opened
9 months ago
0
Better timewarp/spacewarp
#23
shinyquagsire23
closed
9 months ago
1
Face tracking (for OSC etc)
#22
shinyquagsire23
opened
9 months ago
2
Eye tracking (for OSC etc)
#21
shinyquagsire23
opened
9 months ago
6
Variable Rasterization Rate/eye-tracked foveated encoding
#20
shinyquagsire23
opened
9 months ago
1
HEVC 10-bit color (reduce color banding option)
#19
shinyquagsire23
closed
9 months ago
0
App launches, shows test RGB cube, loops connecting-disconnecting.
#18
SwaMusic
closed
9 months ago
5
Documentation for ALVR settings?
#17
appconversa
opened
9 months ago
4
Add support for fixed foveated rendering
#16
shadowfacts
closed
9 months ago
1
hevc works, can toggle between h264 and hevc in alvr server
#15
panthurrr
closed
9 months ago
3
Building instructions moved to wiki
#14
shinyquagsire23
closed
9 months ago
0
Failed to build: "failed to run custom build command for `coreaudio-sys v0.2.15`"
#13
Nocxr
closed
9 months ago
7
Misc cleanup
#12
shadowfacts
closed
9 months ago
0
Fix colors
#11
shinyquagsire23
closed
9 months ago
0
Add microphone usage description
#10
robbiet480
closed
9 months ago
0
Communication
#9
robbiet480
closed
9 months ago
0
Foveated encoding/decoding
#8
shinyquagsire23
closed
9 months ago
2
H265 Support
#7
shinyquagsire23
closed
9 months ago
1
Build ALVR client core framework from submodule
#6
panthurrr
closed
9 months ago
1
Server not found when running on device due to lack of multicast entitlement
#4
robbiet480
opened
9 months ago
6
Fix initial stutters and race
#3
shinyquagsire23
closed
9 months ago
0
Improve decode perf
#2
shadowfacts
closed
9 months ago
0
Move tracking to the render loop
#1
shadowfacts
closed
9 months ago
0
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