issues
search
amacati
/
SoulsGym
Gymnasium extension for DarkSouls III, Elden Ring, and other Souls games
MIT License
115
stars
9
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Dev
#51
amacati
closed
1 day ago
0
soulsgym no value
#50
VeN0mYT
opened
2 weeks ago
5
Env reset issue
#49
Titouaaaan
closed
1 day ago
8
HP UI Of Player And Boss Don't Decrease
#48
ListentoMe0112
closed
8 months ago
4
is strong attack z or y?
#47
anxuthu
closed
1 year ago
1
Gymnasium isn't OpenAI Gym :)
#46
jkterry1
closed
1 year ago
1
ValueError: mutable default <class 'numpy.ndarray'> for field player_pose is not allowed: use default_factory
#45
YtengTan
closed
1 year ago
1
Merge latest dev changes
#44
amacati
closed
2 years ago
0
[SoulsEnv]: Improve fall detection during lock-on
#43
amacati
closed
2 years ago
0
[IudexEnv]: Ensure Iudex pose after reset
#42
amacati
closed
2 years ago
0
[IudexEnv]: Simplify setup with teleport from arena entrance to default pose
#41
amacati
closed
2 years ago
0
Include camera pose in GameState
#40
amacati
closed
2 years ago
0
Improve reset speed
#39
amacati
closed
2 years ago
0
Fix durability issues
#38
amacati
closed
2 years ago
0
Add proper docs
#37
amacati
closed
2 years ago
0
[SoulsGym]: Set last bonfire
#36
amacati
closed
2 years ago
1
[IudexEnv]: Freeze movement during reset
#35
amacati
closed
2 years ago
0
[GameInterface]: Fix teleport death
#34
amacati
closed
2 years ago
0
[MemoryManipulator]: Cache verification via death count
#33
amacati
closed
2 years ago
1
[MemoryManipulator]: Fix static address for durability
#32
amacati
closed
2 years ago
0
Disable game input on disabled player
#31
amacati
closed
2 years ago
0
Arena soft reset fails, starts hard reset
#30
amacati
closed
2 years ago
0
Occasional false Iudex HP read
#29
amacati
closed
2 years ago
0
MemoryRead error on Iudex pose setter under high load
#28
amacati
closed
2 years ago
0
Log on after critical animation before iudex resets
#27
amacati
closed
2 years ago
0
Add max log on tries with hard resets
#26
amacati
closed
2 years ago
0
Add checks to detect teleport deaths
#25
amacati
closed
2 years ago
0
Eagerly teleport on critical event to prevent death
#24
amacati
closed
2 years ago
0
Logging configuration for SoulsGym
#23
amacati
closed
2 years ago
0
Add parry to set of actions
#22
amacati
closed
2 years ago
0
Reset weapon durability after each episode
#21
amacati
closed
2 years ago
0
Remove multi-steps for stunned animations
#20
amacati
closed
2 years ago
0
Fix lightattack not possible by key without first hit by mouse click
#19
amacati
closed
2 years ago
0
Add settings verification step on gym init
#18
amacati
closed
2 years ago
1
Verify player animation timings
#17
amacati
closed
2 years ago
1
Fix walking after episode reset
#16
amacati
closed
2 years ago
0
Make Game.get_locked_on() wait 0.1s between calls in order to give DSIII time to rewrite `target_ptr_volatile`
#15
amacati
closed
2 years ago
1
Boss specific logger with non-targeted entity addresses
#14
amacati
closed
2 years ago
2
Include missing animations (e.g. when hero is falling from the edge)
#13
amacati
closed
2 years ago
0
Set an initial camera position
#12
amacati
closed
2 years ago
0
Restructure game interface into a class, initialize MemoryManipulator for each instance
#11
amacati
closed
2 years ago
0
Implement settings and character stats check
#10
amacati
closed
2 years ago
0
Consolidate tables and settings
#9
amacati
closed
2 years ago
0
Improve lock on reestablishment
#8
amacati
closed
2 years ago
0
Rework logger threading
#7
amacati
closed
2 years ago
0
Add proper README
#6
amacati
closed
2 years ago
0
Add typing
#5
amacati
closed
2 years ago
0
Add documentation
#4
amacati
closed
2 years ago
0
Fix lock on detection
#3
amacati
closed
2 years ago
0
Rewrite game interface get/set functions to property like functions
#2
amacati
closed
2 years ago
0
Next