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amethyst
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grumpy_visitors
🧙♂️🧙♀️ A prototype of a top-down EvilInvasion-like 2D arcade/action (with co-op!)
https://mvlabat.github.io/
MIT License
77
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13
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Bump glsl-layout from 0.3.2 to 0.4.0
#64
dependabot[bot]
opened
2 years ago
0
Bump generic-array from 0.12.3 to 0.12.4
#63
dependabot[bot]
opened
2 years ago
0
Bump crossbeam-deque from 0.7.3 to 0.7.4
#62
dependabot[bot]
opened
2 years ago
0
Amethyst 0.15.3
#61
mvlabat
closed
4 years ago
0
Doesnt compile on Linux
#60
Nutomic
opened
4 years ago
1
Git LFS over data quota
#59
troykinsella
closed
4 years ago
2
Blank screen
#58
sunwukonga
closed
4 years ago
12
Fix vulkan validation layer errors
#57
mvlabat
closed
4 years ago
0
Add MultiplayerRoomPlayer to StartGame payload
#56
henryksloan
closed
4 years ago
2
Allow configuration of window action bindings
#55
henryksloan
closed
4 years ago
1
Cover scenarios when looking for resources folder
#54
henryksloan
closed
4 years ago
2
Minor typo fix and consistency update to README.md
#53
henryksloan
closed
4 years ago
2
Typo in Building section of README.md
#52
henryksloan
closed
4 years ago
0
Cover more scenarios when looking for resources folder
#51
mvlabat
closed
4 years ago
0
Change default menu screen to MainMenu
#50
mvlabat
closed
4 years ago
0
Add github actions
#49
mvlabat
closed
4 years ago
0
Fix monsters' behaviour
#48
mvlabat
closed
4 years ago
0
Switch to Legion ECS
#47
mvlabat
opened
4 years ago
0
Add WebSocket support
#46
mvlabat
opened
4 years ago
0
Implement catching up with server on client side
#45
mvlabat
opened
4 years ago
0
Change ServerMessagePayload::StartGame payload to contain MultiplayerRoomPlayer
#44
mvlabat
closed
4 years ago
0
Fix monsters not dealing damage on second attack (and attacks after that) after a cooldown
#43
mvlabat
closed
4 years ago
0
Fix animation not stopping when a monster has 0 speed
#42
mvlabat
closed
4 years ago
0
Fix mosters double spawning in single player
#41
mvlabat
closed
4 years ago
0
Refactor GameTimeService::level duration to depend on game_frame_number
#40
mvlabat
closed
4 years ago
0
Implement toggleable profiler
#39
mvlabat
closed
4 years ago
0
Visual indicators
#38
mvlabat
closed
4 years ago
0
Statistics backend (first iteration)
#37
mvlabat
opened
4 years ago
0
UI and MP enhancements
#36
mvlabat
closed
4 years ago
0
Death animations
#35
mvlabat
closed
4 years ago
0
Multiplayer fixes
#34
mvlabat
closed
4 years ago
0
Polish multiplayer
#33
mvlabat
closed
4 years ago
0
Implement possibility to pause/unpause writing profiler traces
#32
mvlabat
closed
4 years ago
1
Implement a new UI widget for modal dialogs
#31
mvlabat
closed
4 years ago
2
Ignore duplicate Connect events
#30
mvlabat
closed
4 years ago
1
Refactor toggle fullscreen hotkey (F11) to be configurable from bindings_config.ron
#29
mvlabat
closed
4 years ago
0
Implement toggleable healthbars for monsters
#28
mvlabat
closed
4 years ago
1
Spell particles
#27
mvlabat
closed
4 years ago
0
Paint mage
#26
mvlabat
closed
4 years ago
0
cannot build using --features "metal" due to `cargo` limitations
#25
tsal
closed
4 years ago
2
Mention git-lfs prereq for game assets in readme
#24
canadaduane
closed
4 years ago
2
"Unsupported image format"
#23
canadaduane
closed
4 years ago
1
Add profiler, update amethyst, regenerate atlas resources
#22
mvlabat
closed
4 years ago
0
Fix crash when pausing on 0 frame and disconnects
#21
mvlabat
closed
4 years ago
0
Refactor input system
#20
Doimhneacht
closed
5 years ago
0
Fix GameTimeService::level_duration to depend on frames played, but not on absolute time
#19
mvlabat
closed
4 years ago
0
Fix random_spawn_position
#18
Doimhneacht
closed
5 years ago
0
Use Logger::from_config_formatter for server
#17
Doimhneacht
closed
5 years ago
0
Refactor specs Component using specs-derive
#16
Doimhneacht
closed
5 years ago
0
Add new assets
#15
mvlabat
closed
5 years ago
0
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