🛠Status: In Development
castv2-client is currently in development. It's on the fast track to a 1.0 release, so we encourage you to use it and give us your feedback, but there are things that haven't been finalized yet and you can expect some changes.
This module implements a Chromecast client over the new (CASTV2) protocol. A sender app for the DefaultMediaReceiver
application is provided, as well as an Application
base class and implementations of the basic protocols (see the controllers
directory) that should make implementing custom senders a breeze.
This implementation tries to stay close and true to the protocol. For details about protocol internals please see https://github.com/thibauts/node-castv2.
For advanced use, like using subtitles with the DefaultMediaReceiver check the wiki.
$ npm install @amilajack/castv2-client
On windows, to avoid native modules dependencies, use
$ npm install @amilajack/castv2-client --no-optional
import { Client } from 'castv2-client';
import { DefaultMediaReceiver } from 'castv2-client';
import mdns from 'mdns';
const browser = mdns.createBrowser(mdns.tcp('googlecast'));
browser.on('serviceUp', service => {
console.log(
'found device "%s" at %s:%d',
service.name,
service.addresses[0],
service.port
);
ondeviceup(service.addresses[0]);
browser.stop();
});
browser.start();
function ondeviceup(host) {
const client = new Client();
client.connect(host, () => {
console.log('connected, launching app ...');
client.launch(DefaultMediaReceiver, (err, player) => {
const media = {
// Here you can plug an URL to any mp4, webm, mp3 or jpg file with the proper contentType.
contentId:
'http://commondatastorage.googleapis.com/gtv-videos-bucket/big_buck_bunny_1080p.mp4',
contentType: 'video/mp4',
streamType: 'BUFFERED', // or LIVE
// Title and cover displayed while buffering
metadata: {
type: 0,
metadataType: 0,
title: 'Big Buck Bunny',
images: [
{
url:
'http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/images/BigBuckBunny.jpg'
}
]
}
};
player.on('status', status => {
console.log('status broadcast playerState=%s', status.playerState);
});
console.log(
'app "%s" launched, loading media %s ...',
player.session.displayName,
media.contentId
);
player.load(media, { autoplay: true }, (err, status) => {
console.log('media loaded playerState=%s', status.playerState);
// Seek to 2 minutes after 15 seconds playing.
setTimeout(() => {
player.seek(2 * 60, (err, status) => {
//
});
}, 15000);
});
});
});
client.on('error', err => {
console.log('Error: %s', err.message);
client.close();
});
}
Check the examples
directory.