Blender addon for import and export of Dawn of War models.
.whm
), including meshes, textures, bones, markers and animations..sgm
) so you can configure the unit properties, e.g. motions and actions..rsh
texture files, including all additional layers, and exports all of it back.OK
Edit -> Preferences -> Add-ons
, find Dawn of War Import/Export
there and set up the Mod folder
option to the path to your mod..whm
file (usually located at Data/art/ebps/races/<race>/troops
).rsh
files with model textures (usually located at Data/art/ebps/races/<race>/texture_share
)File -> Import -> Dawn of War model (.whm)
and select your .whm
file.Often a simple File -> Export -> Dawn of War model (.whm)
is enough.
There is a detailed page with a full process of exporting and adding a new model into DoW.
Either the mesh has too many vertices or you messed up with force_invisible
in animations.
DoW cannot load the texture. Usually it means you forgot to copy a .rsh
file to the mod folder.
Check warnings.log
inside DoW folder to find the offending file.
Sometimes it's caused by the texture being too big.
It means DoW doesn't like the texture size. Make sure texture dimensions are both even.
Also try changing the Max texture size
option during the Export dialog.
Make sure you are using Blender 4.2 or newer.
The addon reports some messages that you can find in Info Editor.
In case it doesn't help feel free to file an issue.
Not affiliated with Sega, Relic Entertainment, or THQ.