Closed amwatson closed 9 months ago
I see you removed my variant :-( Pity. I just tested it and the immersion is much lower. You shouldn't call it VR180 anymore as the view range is below 180°.
I see you removed my variant :-( Pity.
I mean, it was effectively the same one, just a different constant. Just added it back, though (passing the scale factor as a uniform)
I was using "VR180" because I thought that's what you were calling it. I'll rename it to "Immersive Mode" because that avoids any specific connotations
I mean, it was effectively the same one, just a different constant.
I know it is just a constant but it makes a difference between a "very big screen" and "VR-like experience".
Just added it back, though (passing the scale factor as a uniform)
Great. I do not see it in the code, I guess it is not pushed yet. Thank you :)
This changeset adds Lubos' VR180-style immersive-mode -- behind an experimental feature -- to the core CitraVR project