anbotero / deus-ex-human-renovation

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Bugs from Deusex v2.0 #1

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Are you aware of the new bug on Deusex v2.0 
"http://code.google.com/p/deusexv2/" reported 18 AUG.

From deusexv2
What steps will reproduce the problem?
1. grap a Hazmat suit
2. activate the suit
3. approach / touch a fire barrel 
(mole people map is a good way to test this)

What is the expected output? 
- some protection against fire; 
fire barrels do 5 HP damage each time you touch them.
Hatmat suit should protect against fire damage.

What do you see instead?
- no protection against fire damage form fire barrels at all,
no matter if you use the Hazmat suit, or the skill level.

What version of the product are you using? On what operating system?
- Game: DeusEx GotY, 
- Mod: deusex2_r11 (Dec 2010, compiled my self); 
- OS: MS Windows 7 x86 (w.o. SP1);

Please provide any additional information below.
- the fix from Shifter v1.8.4 does wokr properly, also its coded sightly 
different.

please check Lork's Hatmat fix again, thx.

Original issue reported on code.google.com by thingsju...@gmail.com on 26 Sep 2011 at 11:46

GoogleCodeExporter commented 9 years ago
Wow, I didn't even think anyone was using the issues tracker here. Thanks for 
letting me know about these things, though!

I think I know what the problem is here. Hazmat suits are protecting against 
the "Flamed" damage type (e.g. flamethrowers, other things that actually set 
you on fire), but not "Burned" (e.g. flaming barrels, plasma bolts). Should be 
a very easy fix, just by adding that damage type to the list of those checked 
in the conditional.

Original comment by lemong...@gmail.com on 17 Oct 2011 at 2:45

GoogleCodeExporter commented 9 years ago
Fixed in 1.21. Thanks again for the notification.

Original comment by lemong...@gmail.com on 17 Oct 2011 at 4:51