Closed GoogleCodeExporter closed 9 years ago
Good point. I didn't even notice how weird it is that it's still displayed in
your hands even if it's off.
It should be easy enough to just make the fool thing invisible upon activation
and visible again upon deactivation. I'll make another note here when I succeed.
Original comment by lemong...@gmail.com
on 17 Oct 2011 at 2:58
I altered the charged pickup script so that charged items turn translucent
while they're active. I would have just made them completely invisible, but
when shifting through items I find it's a bit more player-friendly to keep some
visual representation of the object on-screen, and I think making them
translucent is enough to distinguish between being worn and actually being in
your hands.
Original comment by lemong...@gmail.com
on 17 Oct 2011 at 4:54
Original issue reported on code.google.com by
thingsju...@gmail.com
on 26 Sep 2011 at 11:52