A javascript (typescript) remake of the classic Real-time strategy game "Command & Conquer".
Written on a custom engine using canvas 2d renderer.
Coming soon. Meanwhile you can look at a video preview.
You need a copy of the orignal game (Gold edition) v1.06c or a later.
Should run on any modern browser or device that supports ES6.
The required utilities for converting game assets is currently not included. You can ask me for a zip file of everything you need
Place all original game files in original/
.
npm install
npm run build
npm run convert
npm run deploy
Standard game controls, with the additional:
+
/ ?
- Zoom in/out0
/ =
- Main volume up/down.
/ :
- Switch music trackm
- Mute main audioWhen in development mode:
F1 - F6
- Switch scenesF10
- Toggle FOWF11
- Toggle canvas filteringF12
- Toggle debuggingDelete
- Destroys selected entitiesPageUp
/ PageDown
- Modifies selected entities healthEnd
- Moves entities to current mouse positionYou can also pass scene=<string>
to the URL to select a scene:
team
movie
requires parameter movie=<string>
theatre
requires parameter map=<string>
Set debug=false
to disable debug overlay and zoom=<number>
for a initial zoom level.
Without http://nyerguds.arsaneus-design.com/cnc95upd/inirules/ this would not be possible.
This codebase is MIT Licenses.