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andrew-delph
/
libgdx-game
A game inspired by Terraria and tower defense, featuring multiplayer support, procedural world generation.
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create path finding test
#272
andrew-delph
closed
2 years ago
1
orbs require ticks until they are done moving
#271
andrew-delph
closed
2 years ago
0
after you die respawn
#270
andrew-delph
closed
2 years ago
0
create Group Service
#269
andrew-delph
closed
2 years ago
0
chunk updat exception
#268
andrew-delph
closed
2 years ago
0
Game controller clean up
#267
andrew-delph
closed
2 years ago
1
Open projectile trigger health change
#266
andrew-delph
closed
2 years ago
0
move create turret function
#265
andrew-delph
closed
2 years ago
0
version in title
#264
andrew-delph
closed
2 years ago
0
257
#263
andrew-delph
closed
2 years ago
0
261
#262
andrew-delph
closed
2 years ago
0
entity inventory EQUAL + health
#261
andrew-delph
closed
2 years ago
0
change filters
#260
andrew-delph
closed
2 years ago
0
entity only pick up certain amount of things
#259
andrew-delph
closed
2 years ago
0
orb physics sensor fix
#258
andrew-delph
closed
2 years ago
0
orb inventory multiplayer tests
#257
andrew-delph
closed
2 years ago
1
orb inventory controller + collision
#256
andrew-delph
closed
2 years ago
0
create orb item
#255
andrew-delph
closed
2 years ago
0
orb unit tests. need new comcepts
#254
andrew-delph
closed
2 years ago
0
orb collision
#253
andrew-delph
closed
2 years ago
0
add orbs to map generation but still errors with tests
#252
andrew-delph
closed
2 years ago
0
orb multiplayer
#251
andrew-delph
closed
2 years ago
0
orb entity base file
#250
andrew-delph
closed
2 years ago
0
orb generation (PR created)
#249
andrew-delph
closed
2 years ago
0
turret placement requires orb
#248
andrew-delph
closed
2 years ago
1
orb collision
#247
andrew-delph
closed
2 years ago
0
orb inventory
#246
andrew-delph
closed
2 years ago
0
orb entity
#245
andrew-delph
closed
2 years ago
0
create inventory item
#244
andrew-delph
closed
2 years ago
0
projectile trigger health change
#243
andrew-delph
closed
2 years ago
1
projectile triggers health change
#242
andrew-delph
closed
2 years ago
0
240
#241
andrew-delph
closed
2 years ago
0
update entity attribute event
#240
andrew-delph
closed
2 years ago
1
move coords to entity attributes
#239
andrew-delph
closed
2 years ago
0
orbs
#238
andrew-delph
closed
2 years ago
1
inventory
#237
andrew-delph
closed
2 years ago
0
health
#236
andrew-delph
closed
2 years ago
1
Turrets need block under or destroy
#235
andrew-delph
closed
2 years ago
0
handle projectile removal errors
#234
andrew-delph
closed
2 years ago
0
Entity Inventory + health
#233
andrew-delph
closed
2 years ago
3
run workflows only on successs
#232
andrew-delph
opened
2 years ago
1
0 2 x release fix
#231
andrew-delph
closed
2 years ago
0
trying to do the 0.2 again..
#230
andrew-delph
closed
2 years ago
0
Entity Groups
#229
andrew-delph
closed
2 years ago
2
projectile, turrets multiplayer
#228
andrew-delph
closed
2 years ago
0
no turret overlap and block placement destroys turret
#227
andrew-delph
closed
2 years ago
0
projectile errors
#226
andrew-delph
closed
2 years ago
3
projectile max travel distance
#225
andrew-delph
closed
2 years ago
0
ladder placement
#224
andrew-delph
closed
2 years ago
1
angle velocity
#223
andrew-delph
closed
2 years ago
0
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