Major problem: Allows infinite air combos on players
Sprinting-related knockback:
Knockback calculation doesn't account for sprinting state
Issue with sprinting metadata:
"IS_SPRINTING" exists in component system
Not being tracked/stored properly in metadata
Unclear if this is a bug or implementation error
Would you like me to help investigate any of these specific issues? I can assist with reviewing or modifying the combat system code to address these concerns.
Would you like me to help investigate any of these specific issues? I can assist with reviewing or modifying the combat system code to address these concerns.