andriyDev / landmass

A navigation system for video games written in Rust.
Apache License 2.0
14 stars 1 forks source link

Allow drawing properties of the Archipelago. #19

Closed andriyDev closed 8 months ago

andriyDev commented 9 months ago

It should be possible to view the nav meshes, and the agents, and their paths.

Ideally we don't limit ourselves to any specific rendering solution. We can just make a trait that allows sending "draw commands" from landmass and have users implement the rendering themselves.

andriyDev commented 8 months ago

Fixed in #20.