A Rust crate to provide a navigation system for video game characters to walk around levels.
A navigation system is essentially the collection of tools needed for robust agent movement in video games. This generally involves 4 things:
In addition, managing agents and the navigation meshes they walk on can be cumbersome, so a navigation system ideally will handle that for you.
Generally it is difficult to find a full, free system to handle all of these for
you, and the goal is for landmass
to work relatively easily with other
languages so it can be used anywhere.
landmass
: The core crate that other crates
build off of.bevy_landmass
: A plugin for Bevy to
provide a convenient API to landmass
.License under either of
at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.