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andriyyatsykiv
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HelmetFire
Free and Open-Source Aviation-specific skills training software for aviation enthusiasts
GNU General Public License v3.0
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🍣 Ackshually — Yesterday at 4:42 PM Remove "for" and "at" words. Aspect (e.g. "hot") shouldn't be used in a bullseye call there are exceptions but they aren't relevant for 99.9% of players Use track direction instead "track west" for bullseye calls "Chalice, group, bullseye 033/108, 25 thousand, track west" "Chalice, group, braa, 033/108, 25 thousand, hot"
#9
andriyyatsykiv
opened
3 months ago
0
E. Heckler — Today at 12:43 AM Cool thing you made there. For practicing purposes it would be nice if we had infinite time with a way to hear the callout again. Could we also get our altitude and the heading of our head in a helmet HUD?
#8
andriyyatsykiv
opened
3 months ago
1
BDynamics Discord - Sypwn In the web version, if I alt-tab away from the window, then return to it, the cursor is no longer locked so I can't turn my head more than a few degrees. Clicking on the game should re-lock the cursor.
#7
andriyyatsykiv
opened
3 months ago
0
Select Runway given Directions
#6
andriyyatsykiv
opened
3 months ago
0
Noise/Distraction generation
#5
andriyyatsykiv
opened
3 months ago
1
Correct aspect call - calculate beaming east/west and show correct target rotation after clicking it
#4
andriyyatsykiv
opened
3 months ago
0
Add altitude (above/below) checking functionality
#3
andriyyatsykiv
opened
3 months ago
0
Quiz/Test mode for basic pilot mental math (reciprocal directions, descent and rising rates)
#2
andriyyatsykiv
opened
3 months ago
0
Scoring - Saving/Recalling and per-session
#1
andriyyatsykiv
opened
3 months ago
0