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andywiecko
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BurstTriangulator
2d Delaunay triangulation with mesh refinement for Unity with Burst compiler
https://andywiecko.github.io/BurstTriangulator/
MIT License
166
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14
forks
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feat: add double2 support
#151
andywiecko
closed
15 hours ago
0
feat!: generic triangulator
#150
andywiecko
closed
15 hours ago
0
feat: introduce generics for coordinates
#149
andywiecko
closed
16 hours ago
0
Concave generation
#148
riccardo-runci
opened
4 days ago
1
refactor: mark readonly views in steps
#147
andywiecko
closed
1 week ago
0
refactor: move circles from planting seed step
#146
andywiecko
closed
1 week ago
0
refactor: move ifs inside steps
#145
andywiecko
closed
1 week ago
0
refactor: use args instead of fields in steps
#144
andywiecko
closed
1 week ago
0
refactor: change seed planter into planting seeds step
#143
andywiecko
closed
1 week ago
0
refactor: introduce post process input step
#142
andywiecko
closed
1 week ago
0
refactor: remove markers fields
#141
andywiecko
closed
1 week ago
0
refactor: simplify "jobs"
#140
andywiecko
closed
1 week ago
0
refactor: misc style cleanup
#139
andywiecko
closed
1 week ago
0
refactor!: remove obsoletes
#138
andywiecko
closed
1 week ago
0
refactor: introduce args struct
#137
andywiecko
closed
1 week ago
0
docs: add contributing md
#136
andywiecko
closed
1 week ago
0
Setting up and triangulating from a running job.
#135
LennartJohansen
opened
2 weeks ago
3
Question about refinement
#134
ivan-trackman
opened
1 month ago
4
refactor: remove dead code
#133
andywiecko
closed
1 week ago
0
feat: auto holes
#132
andywiecko
closed
1 week ago
0
feat: make halfedges public
#131
andywiecko
closed
1 week ago
0
lab: check if even work for non forks
#130
andywiecko
closed
1 month ago
1
ci: add ci support for forks
#129
andywiecko
closed
1 month ago
0
Add ability to ignore some positions in the triangulation
#128
JimmyCushnie
opened
1 month ago
10
docs: add more packages benchmarks
#127
andywiecko
closed
1 month ago
0
docs: docfx manual migration
#126
andywiecko
closed
1 month ago
0
docs: docfx tweaks
#125
andywiecko
closed
2 months ago
0
docs: docfx init
#124
andywiecko
closed
2 months ago
0
feat: add verbose settings
#123
andywiecko
closed
2 months ago
0
docs: update readme
#122
andywiecko
closed
2 months ago
0
fix: run triangulator on a main thread
#121
andywiecko
closed
2 months ago
0
Feature Request: Disable Logs
#120
yuyang9119
opened
2 months ago
6
refactor: unify constrained halfedges generation
#119
andywiecko
closed
2 months ago
0
chore(release): version 2.5.0
#118
andywiecko
closed
2 months ago
0
Add support for integer coordinates
#117
HalfVoxel
opened
2 months ago
14
refactor: mv transformation struct into primitives region
#116
andywiecko
closed
2 months ago
0
Editor freeze
#115
aaronhance
closed
2 months ago
8
style: cleanup style after refactor
#114
andywiecko
closed
3 months ago
0
ci: fix unity license
#113
andywiecko
closed
3 months ago
0
fix: point to halfedges during constraints
#112
andywiecko
closed
3 months ago
0
Some Constraint are ignored
#111
katastorm
opened
3 months ago
8
Reduce code complexity
#110
HalfVoxel
closed
3 months ago
6
refactor: mark constrain edges property obsolete
#109
andywiecko
closed
3 months ago
0
refactor: remove generics from planting seed job
#108
andywiecko
closed
3 months ago
0
refactor: planting seed job with constrained halfedges
#107
andywiecko
closed
3 months ago
0
Incorrect triangulation when using constrained edges
#106
HalfVoxel
opened
3 months ago
9
Triangles output has a length of 0 when using RestoreBoundary and ConstrainEdges
#105
anzago
opened
5 months ago
8
docs: add known issues
#104
andywiecko
closed
5 months ago
0
Unity finds leaks from BurstTriangulator on domain reload when using RefineMesh
#103
sinoth
opened
5 months ago
2
chore(release): version 2.4.0
#102
andywiecko
closed
6 months ago
0
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