Urbanistic Polygons
Builds areas based on urban properties and merges similar areas of OSM for analysis reasons.
The algorithm works in three steps:
- Build a planar graph based on all types of barriers that are relevant, for example:
- Roads.
- Water bodies.
- Landuse polygons.
- This planer graph defines polygons by definition. Assign urban scores to each polygons. We use the following categories but they are configurable:
water
residential
rural
industrial
- Merge polygons based on their similarities and the type of barrier between them.