apocalyptech / eschalon_utils

Eschalon Books I, II, and III Character and Map Editors
http://apocalyptech.com/eschalon/
GNU General Public License v2.0
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"Intelligent" map loading dialogs / global map imports #16

Closed apocalyptech closed 10 years ago

apocalyptech commented 10 years ago

I'd love to have a smarter load dialog for the map editor which would let you do things like see the name of the savegames, and the names of the maps. Obviously this would involve walking the savegame directory tree, etc. There would still, of course, have to be a more regular "Open..." button on there for people to open arbitrary files as well.

This would eventually have to include an easy way to get at mods.

Another related feature is that I'd like to be able to load global map files from the datapak. This would basically be like creating a brand new map, but importing that existing data. That way modders could edit an existing global map file easily without having to have those distributed via some other format.

apocalyptech commented 10 years ago

I've started work on this in my cj_working branch, btw (though I haven't actually pushed it out to github). (Also there's not much to push yet. But I'm working on it.

apocalyptech commented 10 years ago

Okay, this is coming along nicely, IMO.

Left to do, that I can think of now:

apocalyptech commented 10 years ago

Okay, I'm going to go ahead and close this one out. I've split off direct-from-datapak loading into Issue #37 instead, since that's got some other dependencies. What we've got now should be good enough for v1.0.0, pending some more testing.