Area2D does not detecting segment-built bodies with get_overlapping_bodies()
To Reproduce
Try to use an Area2D to detect an overlapping body that has its collision shape segment-built. I would assume this goes for get_overlapping_areas() as well because this has to do with the collision polygon more so than the area, but have not tested it.
Describe the bug
Area2D does not detecting segment-built bodies with
get_overlapping_bodies()
To Reproduce
Try to use an Area2D to detect an overlapping body that has its collision shape segment-built. I would assume this goes for
get_overlapping_areas()
as well because this has to do with the collision polygon more so than the area, but have not tested it.Expected behavior
get_overlapping_bodies()
works as intended.Environment:
Very likely related to https://github.com/appsinacup/godot-rapier-physics/issues/153