appsinacup / godot-rapier-physics

Godot Rapier Physics – A 2D and 3D drop-in replacement for the Godot engine that adds stability and fluids.
https://godot.rapier.rs
MIT License
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Area2D not detecting segment-built bodies #154

Closed jjanella closed 2 months ago

jjanella commented 2 months ago

Describe the bug

Area2D does not detecting segment-built bodies with get_overlapping_bodies()

To Reproduce

Try to use an Area2D to detect an overlapping body that has its collision shape segment-built. I would assume this goes for get_overlapping_areas() as well because this has to do with the collision polygon more so than the area, but have not tested it.

Expected behavior

get_overlapping_bodies() works as intended.

Environment:

Very likely related to https://github.com/appsinacup/godot-rapier-physics/issues/153

Ughuuu commented 2 months ago

Check latest version and see if its fixed.

jjanella commented 2 months ago

Oddly the minimal reproductions for it are fixed, however in my larger project it's not fixed. Will try reproduce it.

jjanella commented 2 months ago

Works on v0.7.18