An OOP implementation of Pacman in Excel
This is very much a WIP. Some explaination of the code and architecture can be found here for now.
Right now, until I've got a fully working game, the develop branch is default.
You should be able to simply clone and launch the Pacman.xlsm. Sheet1 has a "hardcoded" maze. Eventually, I'd like to teach excel how to draw a maze from scratch. You can start a game by running Client.Prototype(). As of now, the only things that work are:
For now, you can't die, but you also can't eat!
Its really helpful to have the Rubberduck VBE Add-in installed. You will be able to see a nicer folder structure for the project.