architdate / PKHeX-Plugins

Plugins for PKHeX
MIT License
582 stars 132 forks source link
auto-legality nintendo-hacking pkhex pkhex-plugins plugin pokemon

About

This project uses PKHeX.Core and PKHeX's IPlugin interface to add enhancements to the PKHeX program, namely Automated Modifications to simplify creation of legal Pokémon.

This project is owned by @architdate (Discord: thecommondude) and @kwsch (Discord: kwsch).

Feature Demonstration Video by AAron#2420.
This is an older video but features are still largely similar.

Building

This project requires an IDE that supports compiling .NET based code, such as Visual Studio 2022, and the .NET 8.0 SDK.

Regular Builds
Regular builds will usually succeed unless there are changes that are incompatible with the NuGet PKHeX.Core package dependency specified in the .csproj files of the projects. If building fails, use the bleeding edge method instead.

Bleeding Edge Builds
Use this build method only if the regular builds fail. The Azure Pipelines CI will always use the bleeding edge build method. More details regarding this can be seen in the azure-pipelines.yml file.

Usage

To use the plugins:

Support Server

Please refer to the Wiki first for usage information and help first, as most queries are answered there. If you have looked and need additional help, you can join the dedicated Discord server for this mod!

Contributing

To contribute to the repository, you can submit a pull request to the repository. Try to follow a format similar to the current codebase. All contributions are greatly appreciated! If you would like to discuss possible contributions without using GitHub, please contact us on the support server above.

Credits

Repository Owners

Credit must be given where due... This project would not be as amazing without the help of the following people who have helped me since the original Auto-Legality-Mod.