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arkology
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ShaderV
Godot Visual Shader Plugin
MIT License
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Plugin not detected/installable?
#26
Knairda0
closed
1 month ago
1
"Missing a category" warning in Godot 4.3
#25
eobet
closed
2 weeks ago
3
Feature Request: Worley Noise with flat shading and borders
#24
alexjhetherington
opened
2 months ago
0
Backport RandomFloat4D node to godot 3.x branch
#23
AlexeyBond
closed
4 months ago
1
Add RandomFloat4D node
#22
AlexeyBond
closed
4 months ago
2
Colors in Spherical UV look bleak
#21
rakun99
closed
9 months ago
5
[Godot3] v1.2 - Mirror same changes as for Godot4
#20
arkology
closed
9 months ago
0
[Godot4] v1.2 - fix reported bugs, use .gdshaderinc directly
#19
arkology
closed
9 months ago
0
Fix bug in cartesianToPolar.gdshaderinc that give wrong output for negative x vector
#18
grifdail
closed
9 months ago
3
Noise output isn't normalized
#17
trickster721
closed
9 months ago
0
3D Noise functions only make use of two coordinates. How to make them actually 3D?
#16
bluegreen1024
opened
1 year ago
6
Godot 4.0 support
#15
thomasgauthier
closed
1 year ago
6
Godot 4.0 support
#14
thomasgauthier
closed
1 year ago
3
Shift Hue with red colors
#13
eimfach
closed
9 months ago
4
V1.1
#12
arkology
closed
2 years ago
0
Update project to Godot 3.4
#11
paddy-exe
closed
2 years ago
1
Feature Proposal: Transform Conversion node(s)
#10
paddy-exe
opened
2 years ago
6
Plans for the future of this repository
#9
paddy-exe
closed
2 years ago
2
Issues with value of nodes resetting when closing the engine
#8
Valinakova
closed
3 years ago
5
Godot crash when trying to load the sample scene
#7
Armadon7
closed
3 years ago
3
Add project file and main scene for git users
#6
clemens-tolboom
closed
3 years ago
2
[Bug] ShineFx in-game doesnt match editor
#5
nonunknown
closed
3 years ago
7
ShineFX does not work with white images?
#4
IceflowRE
closed
3 years ago
1
merge with master?
#3
Norrox
closed
3 years ago
1
Exporting generated shaders to shadertoy.com
#2
boulabiar
closed
3 years ago
1
Bunded with Godot?
#1
bhgsbatista
closed
4 years ago
2