Closed GRUBES closed 10 years ago
Unit type | Abbreviation |
---|---|
Commander co or dc | "o"* |
Medic | "medic"* |
Engineer | "eng" |
Squadlead | "sl"* |
Fireteam lead | "ftl"* |
Rifleman/AAR | "rifleman"* |
Rifleman AT | "rat"* |
Autorifleman | "ar"* |
Vehicle crew [multiple roles] | "vcrew" * |
Heli crew [multiple roles] | "hcrew" * |
Demo specialist | "demo" * |
Sniper | "sniper" * |
Spotter | "spotter" * |
UAV specialist | "u" |
Unit type SF | Abbreviation |
---|---|
SF teamlead/JTAC | "sflead" |
SF marksman | "sfmark" |
SF demo | "sfdemo |
SF AR | "sfar" |
SF engineer | "sfeng" |
SF medic | "sfmedic" |
SF rifleman | "sfrifleman" |
Off the top of my head: Explosives specialists, snipers, AA. Another thing is that they don't really have to line up 1-1 with each unit. Like, what's really the difference between the loadout of a commander and a deputy commander? We could just have an Officer loadout.
updated list for review and final additions
You asked for comments and then closed the Issue? :)
Someday for more specialized teams we may need AAT - Assistant AT to carry extra rockets, but that's not an immediate need.
Vehicle and Heli Crew should all be repair specialists so that they have the ability to repair damage.
We will also probably want to create vehicle loadouts.
For the loadout system, we need a mapping of unit types to an appropriate abbreviation that can be used as the value for the
s_unitType
variable attached to the unit.We'll basically need a giant list of each unit type and then assign an abbreviation for that type. Similar units might get the same loadouts (e.g. helicopter and fixed wing pilots), so they could potentially share an abbreviation.
Something like:
and so on...
Supports #37