Closed Razortide closed 2 years ago
@Razortide Thanks a lot for this :)
I'm unsure as well about the special abilities and if pipe works. I'll look into it before merging
One question @arnonram, in German publications it is not dX but WX. I am unsure if I translated something like this. Would it be a bit issue to add it? Regarding the pipe: This has been used with natural weapons already, hence I figured that might be a possibility. (Do we need a translation for natural weapons as well by the way?
re: pipe => right you are... but it seems that it's not in use anywhere... and it's not working properly... need to look into it
re: dX -> WX => i'll need to look into as well
Thank you for checking. Is there anything I need to do?
no... but i want to wait with this merge until i find a good solution
So "Besondere Merkmale" is old format - Spezialfähigkeiten is SWADE speech :-)
@Razortide hmm... i've always said that NPC importer supports swade, so perhaps for the meantime, we keep only Spezialfähigkeiten? i'll keep #100 open and think about it, but there will be no great rush for it at the moment
What do you think?
I totally agree!
I was unsure if this will work to accept two values:
"npcImporter.parser.SpecialAbilities": "Spezialfähigkeiten|Besondere Merkmale",
Apart from that, this should work.
Sorry if the pull request has been done the wrong way - first time I try that.