You can find Dungeon World in the Foundry VTT package listing.
To install manually, use this manifest link:
https://asacolips-artifacts.s3.amazonaws.com/dungeonworld/latest/system.json
This project is accepting issue reports and code merge requests! See the CONTRIBUTING.MD page for details.
If you would like to contribute translations directly to the system, they're written using YAML and are under src/yaml/lang
, and the repo includes build tools to convert them back into JSON. If you prefer writing in JSON, you can convert from JSON to YAML at https://www.json2yaml.com/
To build the system from source, you'll need to have node 12 or higher installed so that you can use npm and gulp. Changes made to either the dist
directory or system.json
in the root of this repo will be lost when building; you should instead edit the source files within src
. Of particular note is that the system.json, template.json, and lang files are all originally written in Yaml format for an easier to read and work with syntax. You should make your changes there and build their json equivalents with npm.
To make a new dist build, run the following commands:
npm install
npm run build
Once the build has been completed, you can either copy/paste the dist directory's contents into <foundryData>/systems/dungeonworld/
or you can symlink the dist directory to that location using your operating system's respective commands for it.
In addition, there are other commands for individual tasks, such as npm run yaml
for compiling the yaml > json assets only.
This project uses SCSS for generating its CSS. This can also be compiled via npm run build
.
All HTML, CSS, and JS is licensed under the MIT license.
Token artwork created by Forgotten Adventures. Support them on Patreon!
Compendium content is licensed under the Creative Commons Attribution 3.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/3.0/ or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, California, 94041, USA.
In addition, the compendium content uses the OPEN GAME LICENSE Version 1.0a. See the LICENSE-COMPENDIUM.txt file for additional details.