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asher-k
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DynDaC
Scripts to enable dynamism in DaC v4.5
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cultures gradually transition to Dunedain
#14
asher-k
closed
2 years ago
0
invalid fort positions
#13
asher-k
opened
2 years ago
0
scripts do not trigger in campaign
#12
asher-k
closed
2 years ago
1
High Elves unable to recruit
#11
asher-k
opened
2 years ago
1
incorrect culture buildings present in starting settlements
#10
asher-k
opened
2 years ago
0
no duplicate names in descr_strat
#9
asher-k
closed
2 years ago
1
low cultural influence restricts recruitment in early game
#8
asher-k
closed
2 years ago
0
factions lack accessibility to diplomats
#7
asher-k
closed
2 years ago
0
abandoned settlements lack rebel garrisons
#6
asher-k
closed
2 years ago
0
Sauron accessible in Mordor
#5
asher-k
opened
2 years ago
0
rebel armies located in owned settlements
#4
asher-k
closed
2 years ago
0
calculating correctness in ground_types may be incorrectly offset
#3
asher-k
opened
2 years ago
0
Characters can't be placed at old locations
#2
asher-k
opened
2 years ago
0
Improve 'find_settlement_coords' function
#1
asher-k
opened
2 years ago
0